use azalea_buf::AzBuf; use azalea_crypto::MessageSignature; use azalea_protocol_macros::ServerboundGamePacket; use super::s_chat::LastSeenMessagesUpdate; #[derive(Clone, Debug, AzBuf, ServerboundGamePacket)] pub struct ServerboundChatCommandSigned { pub command: String, pub timestamp: u64, pub salt: u64, pub argument_signatures: Vec, pub last_seen_messages: LastSeenMessagesUpdate, } #[derive(Clone, Debug, AzBuf)] pub struct ArgumentSignature { pub name: String, pub signature: MessageSignature, }