// NOTE: This file is @generated automatically by codegen/packet.py. // Don't edit it directly! use azalea_protocol_macros::declare_state_packets; declare_state_packets!(GamePacket, Clientbound => [ bundle_delimiter, add_entity, animate, award_stats, block_changed_ack, block_destruction, block_entity_data, block_event, block_update, boss_event, change_difficulty, chunk_batch_finished, chunk_batch_start, chunks_biomes, clear_titles, command_suggestions, commands, container_close, container_set_content, container_set_data, container_set_slot, cookie_request, cooldown, custom_chat_completions, custom_payload, damage_event, debug_block_value, debug_chunk_value, debug_entity_value, debug_event, debug_sample, delete_chat, disconnect, disguised_chat, entity_event, entity_position_sync, explode, forget_level_chunk, game_event, game_test_highlight_pos, mount_screen_open, hurt_animation, initialize_border, keep_alive, level_chunk_with_light, level_event, level_particles, light_update, login, map_item_data, merchant_offers, move_entity_pos, move_entity_pos_rot, move_minecart_along_track, move_entity_rot, move_vehicle, open_book, open_screen, open_sign_editor, ping, pong_response, place_ghost_recipe, player_abilities, player_chat, player_combat_end, player_combat_enter, player_combat_kill, player_info_remove, player_info_update, player_look_at, player_position, player_rotation, recipe_book_add, recipe_book_remove, recipe_book_settings, remove_entities, remove_mob_effect, reset_score, resource_pack_pop, resource_pack_push, respawn, rotate_head, section_blocks_update, select_advancements_tab, server_data, set_action_bar_text, set_border_center, set_border_lerp_size, set_border_size, set_border_warning_delay, set_border_warning_distance, set_camera, set_chunk_cache_center, set_chunk_cache_radius, set_cursor_item, set_default_spawn_position, set_display_objective, set_entity_data, set_entity_link, set_entity_motion, set_equipment, set_experience, set_health, set_held_slot, set_objective, set_passengers, set_player_inventory, set_player_team, set_score, set_simulation_distance, set_subtitle_text, set_time, set_title_text, set_titles_animation, sound_entity, sound, start_configuration, stop_sound, store_cookie, system_chat, tab_list, tag_query, take_item_entity, teleport_entity, test_instance_block_status, ticking_state, ticking_step, transfer, update_advancements, update_attributes, update_mob_effect, update_recipes, update_tags, projectile_power, custom_report_details, server_links, waypoint, clear_dialog, show_dialog, ], Serverbound => [ accept_teleportation, block_entity_tag_query, bundle_item_selected, change_difficulty, change_game_mode, chat_ack, chat_command, chat_command_signed, chat, chat_session_update, chunk_batch_received, client_command, client_tick_end, client_information, command_suggestion, configuration_acknowledged, container_button_click, container_click, container_close, container_slot_state_changed, cookie_response, custom_payload, debug_subscription_request, edit_book, entity_tag_query, interact, jigsaw_generate, keep_alive, lock_difficulty, move_player_pos, move_player_pos_rot, move_player_rot, move_player_status_only, move_vehicle, paddle_boat, pick_item_from_block, pick_item_from_entity, ping_request, place_recipe, player_abilities, player_action, player_command, player_input, player_loaded, pong, recipe_book_change_settings, recipe_book_seen_recipe, rename_item, resource_pack, seen_advancements, select_trade, set_beacon, set_carried_item, set_command_block, set_command_minecart, set_creative_mode_slot, set_jigsaw_block, set_structure_block, set_test_block, sign_update, swing, teleport_to_entity, test_instance_block_action, use_item_on, use_item, custom_click_action, ] );