use std::{ io::{Cursor, Write}, str::FromStr, }; use azalea_buf::{ BufReadError, McBuf, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable, }; use azalea_core::{position::BlockPos, resource_location::ResourceLocation}; use azalea_protocol_macros::ClientboundGamePacket; use azalea_registry::{ParticleKind, SoundEvent}; #[derive(Clone, Debug, PartialEq, ClientboundGamePacket)] pub struct ClientboundExplodePacket { pub x: f64, pub y: f64, pub z: f64, pub power: f32, pub to_blow: Vec, pub knockback_x: f32, pub knockback_y: f32, pub knockback_z: f32, pub block_interaction: BlockInteraction, pub small_explosion_particles: ParticleKind, pub large_explosion_particles: ParticleKind, pub explosion_sound: SoundEvent, } #[derive(Clone, Copy, Debug, PartialEq, McBuf)] pub enum BlockInteraction { Keep, Destroy, DestroyWithDecay, TriggerBlock, } impl McBufReadable for ClientboundExplodePacket { fn read_from(buf: &mut Cursor<&[u8]>) -> Result { let x = f64::read_from(buf)?; let y = f64::read_from(buf)?; let z = f64::read_from(buf)?; let power = f32::read_from(buf)?; let x_floor = x.floor() as i32; let y_floor = y.floor() as i32; let z_floor = z.floor() as i32; let to_blow_len = u32::var_read_from(buf)?; let mut to_blow = Vec::with_capacity(to_blow_len as usize); for _ in 0..to_blow_len { // the bytes are offsets from the main x y z let x = x_floor + i32::from(i8::read_from(buf)?); let y = y_floor + i32::from(i8::read_from(buf)?); let z = z_floor + i32::from(i8::read_from(buf)?); to_blow.push(BlockPos { x, y, z }); } let knockback_x = f32::read_from(buf)?; let knockback_y = f32::read_from(buf)?; let knockback_z = f32::read_from(buf)?; let block_interaction = BlockInteraction::read_from(buf)?; let small_explosion_particles = ParticleKind::read_from(buf)?; let large_explosion_particles = ParticleKind::read_from(buf)?; let sound_event_resource_location = ResourceLocation::read_from(buf)?.to_string(); let explosion_sound = SoundEvent::from_str(&sound_event_resource_location).map_err(|_| { BufReadError::UnexpectedStringEnumVariant { id: sound_event_resource_location, } })?; Ok(Self { x, y, z, power, to_blow, knockback_x, knockback_y, knockback_z, block_interaction, small_explosion_particles, large_explosion_particles, explosion_sound, }) } } impl McBufWritable for ClientboundExplodePacket { fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> { self.x.write_into(buf)?; self.y.write_into(buf)?; self.z.write_into(buf)?; self.power.write_into(buf)?; let to_blow_len = self.to_blow.len() as u32; to_blow_len.var_write_into(buf)?; let x_floor = self.x.floor() as i32; let y_floor = self.y.floor() as i32; let z_floor = self.z.floor() as i32; for pos in &self.to_blow { let x = (pos.x - x_floor) as i8; let y = (pos.y - y_floor) as i8; let z = (pos.z - z_floor) as i8; x.write_into(buf)?; y.write_into(buf)?; z.write_into(buf)?; } self.knockback_x.write_into(buf)?; self.knockback_y.write_into(buf)?; self.knockback_z.write_into(buf)?; self.block_interaction.write_into(buf)?; self.small_explosion_particles.write_into(buf)?; self.large_explosion_particles.write_into(buf)?; let sound_event_resource_location = ResourceLocation::new(&self.explosion_sound.to_string()); sound_event_resource_location.write_into(buf)?; Ok(()) } } #[cfg(test)] mod tests { use super::*; #[test] fn test_read_write() { let packet = ClientboundExplodePacket { x: 123_456.0, y: 789_012.0, z: 345_678.0, power: 1_000.0, to_blow: vec![ BlockPos { x: 123_456 + 1, y: 789_012 + 2, z: 345_678 - 127, }, BlockPos { x: 123_456 + 4, y: 789_012 - 5, z: 345_678 + 6, }, ], knockback_x: 1_000.0, knockback_y: 2_000.0, knockback_z: 3_000.0, block_interaction: BlockInteraction::Destroy, small_explosion_particles: ParticleKind::Explosion, large_explosion_particles: ParticleKind::ExplosionEmitter, explosion_sound: SoundEvent::EntityGenericExplode, }; let mut buf = Vec::new(); packet.write_into(&mut buf).unwrap(); let packet2 = ClientboundExplodePacket::read_from(&mut Cursor::new(&buf)).unwrap(); assert_eq!(packet, packet2); } }