use azalea_buf::McBuf; use azalea_protocol_macros::ClientboundGamePacket; use super::serverbound_debug_sample_subscription::RemoteDebugSampleType; #[derive(Clone, Debug, McBuf, ClientboundGamePacket)] pub struct ClientboundDebugSamplePacket { pub sample: Vec, pub debug_sample_type: RemoteDebugSampleType, }