use azalea_buf::AzBuf; use azalea_chat::{numbers::NumberFormat, FormattedText}; use azalea_protocol_macros::ClientboundGamePacket; #[derive(AzBuf, ClientboundGamePacket, Clone, Debug, PartialEq)] pub struct ClientboundSetScore { pub owner: String, pub objective_name: String, #[var] pub score: u32, pub display: Option, pub number_format: Option, }