use azalea_buf::AzBuf; use azalea_core::entity_id::MinecraftEntityId; use azalea_protocol_macros::ClientboundGamePacket; use crate::packets::game::c_move_entity_pos_rot::CompactLookDirection; #[derive(AzBuf, ClientboundGamePacket, Clone, Debug, PartialEq)] pub struct ClientboundMoveEntityRot { #[var] pub entity_id: MinecraftEntityId, pub look_direction: CompactLookDirection, pub on_ground: bool, }