//! Random miscellaneous things like UUIDs that don't deserve their own crate. #![feature(int_roundings)] mod difficulty; pub use difficulty::*; mod resource_location; pub use resource_location::*; mod game_type; pub use game_type::*; mod slot; pub use slot::{Slot, SlotData}; mod position; pub use position::*; mod direction; pub use direction::Direction; mod delta; pub use delta::*; mod particle; pub use particle::*;