From 1b348ceeffc61e49b19f2982e7a9de479c1678de Mon Sep 17 00:00:00 2001 From: mat Date: Wed, 11 Jun 2025 22:22:26 +0000 Subject: implement reverting block state predictions on ack --- azalea/src/pathfinder/simulation.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'azalea/src') diff --git a/azalea/src/pathfinder/simulation.rs b/azalea/src/pathfinder/simulation.rs index 337efda7..5c548aa2 100644 --- a/azalea/src/pathfinder/simulation.rs +++ b/azalea/src/pathfinder/simulation.rs @@ -3,7 +3,7 @@ use std::sync::Arc; use azalea_client::{ - PhysicsState, interact::CurrentSequenceNumber, inventory::Inventory, + PhysicsState, interact::BlockStatePredictionHandler, inventory::Inventory, local_player::LocalGameMode, mining::MineBundle, packet::game::SendPacketEvent, }; use azalea_core::{ @@ -113,7 +113,7 @@ fn create_simulation_player_complete_bundle( Inventory::default(), LocalGameMode::from(GameMode::Survival), MineBundle::default(), - CurrentSequenceNumber::default(), + BlockStatePredictionHandler::default(), azalea_client::local_player::PermissionLevel::default(), azalea_client::local_player::PlayerAbilities::default(), ) -- cgit v1.2.3