From 08958c2278b15ebeac8a964f392ebb792e479b61 Mon Sep 17 00:00:00 2001 From: mat <27899617+mat-1@users.noreply.github.com> Date: Wed, 27 Nov 2024 19:31:40 -0600 Subject: Refactor azalea-protocol (#190) * start updating to 1.21.4 * fix block codegen and stop using block data from burger * rename packet related modules and structs to be simpler * ItemSlot -> ItemStack for more consistency with mojmap * .get() -> .into_packet() * simplify declare_state_packets by removing packet ids * rename read_from and write_into to azalea_read and azalea_write * rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite * McBuf -> AzBuf * remove most uses of into_variant * update codegen and use resourcelocation names for packets * implement #[limit(i)] attribute for AzBuf derive macro * fixes for 1.21.4 * fix examples * update some physics code and fix ChatType * remove unused imports in codegen * re-add some things to migrate.py and update +mc version numbers automatically * downgrade to 1.21.3 lol --- azalea/src/pathfinder/moves/basic.rs | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) (limited to 'azalea/src/pathfinder/moves/basic.rs') diff --git a/azalea/src/pathfinder/moves/basic.rs b/azalea/src/pathfinder/moves/basic.rs index bb931caf..89ba9acc 100644 --- a/azalea/src/pathfinder/moves/basic.rs +++ b/azalea/src/pathfinder/moves/basic.rs @@ -228,9 +228,10 @@ fn execute_descend_move(mut ctx: ExecuteCtx) { let start_center = start.center(); let center = target.center(); - let horizontal_distance_from_target = (center - position).horizontal_distance_sqr().sqrt(); - let horizontal_distance_from_start = - (start.center() - position).horizontal_distance_sqr().sqrt(); + let horizontal_distance_from_target = (center - position).horizontal_distance_squared().sqrt(); + let horizontal_distance_from_start = (start.center() - position) + .horizontal_distance_squared() + .sqrt(); let dest_ahead = Vec3::new( start_center.x + (center.x - start_center.x) * 1.5, @@ -401,8 +402,9 @@ fn execute_downward_move(mut ctx: ExecuteCtx) { let target_center = target.center(); - let horizontal_distance_from_target = - (target_center - position).horizontal_distance_sqr().sqrt(); + let horizontal_distance_from_target = (target_center - position) + .horizontal_distance_squared() + .sqrt(); if horizontal_distance_from_target > 0.25 { ctx.look_at(target_center); -- cgit v1.2.3