From ef948bf46ffd97e47f2c9c4698fddf752f1273b1 Mon Sep 17 00:00:00 2001 From: EightFactorial <29801334+EightFactorial@users.noreply.github.com> Date: Sun, 7 Dec 2025 11:44:47 -0800 Subject: Use MinecraftEntityId in ClientboundSetPassengers packet (#291) --- azalea-protocol/src/packets/game/c_set_passengers.rs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'azalea-protocol/src') diff --git a/azalea-protocol/src/packets/game/c_set_passengers.rs b/azalea-protocol/src/packets/game/c_set_passengers.rs index a6806024..ad2ffe17 100644 --- a/azalea-protocol/src/packets/game/c_set_passengers.rs +++ b/azalea-protocol/src/packets/game/c_set_passengers.rs @@ -1,10 +1,11 @@ use azalea_buf::AzBuf; use azalea_protocol_macros::ClientboundGamePacket; +use azalea_world::MinecraftEntityId; #[derive(Clone, Debug, AzBuf, PartialEq, ClientboundGamePacket)] pub struct ClientboundSetPassengers { #[var] - pub vehicle: u32, + pub vehicle: MinecraftEntityId, #[var] - pub passengers: Vec, + pub passengers: Vec, } -- cgit v1.2.3