From 1ca9caee36fb84e4a34be4d6b11399fcea8e8389 Mon Sep 17 00:00:00 2001 From: mat Date: Thu, 28 Apr 2022 16:38:27 +0000 Subject: add bitset and work on chunk packets --- azalea-protocol/src/mc_buf/mod.rs | 18 +++++++++++++++++- .../clientbound_level_chunk_with_light_packet.rs | 21 ++++++++++++++++++--- .../packets/game/clientbound_light_update_packet.rs | 13 ++++++++++++- 3 files changed, 47 insertions(+), 5 deletions(-) (limited to 'azalea-protocol/src') diff --git a/azalea-protocol/src/mc_buf/mod.rs b/azalea-protocol/src/mc_buf/mod.rs index 3ab6e761..b69e94c4 100755 --- a/azalea-protocol/src/mc_buf/mod.rs +++ b/azalea-protocol/src/mc_buf/mod.rs @@ -4,13 +4,15 @@ mod read; mod write; pub use read::{McBufReadable, McBufVarintReadable, Readable}; -use std::ops::Deref; +use std::ops::{Deref, Index}; pub use write::{McBufVarintWritable, McBufWritable, Writable}; // const DEFAULT_NBT_QUOTA: u32 = 2097152; const MAX_STRING_LENGTH: u16 = 32767; // const MAX_COMPONENT_STRING_LENGTH: u32 = 262144; +// TODO: have a definitions.rs in mc_buf that contains UnsizedByteArray and BitSet + /// A Vec that isn't prefixed by a VarInt with the size. #[derive(Debug, Clone, PartialEq, Eq, Hash)] pub struct UnsizedByteArray(Vec); @@ -29,6 +31,20 @@ impl From> for UnsizedByteArray { } } +/** Represents Java's BitSet, a list of bits. */ +pub struct BitSet { + data: Vec, +} + +impl Index for BitSet { + type Output = bool; + + fn index(&self, index: usize) -> &Self::Output { + let result = (self.data[index / 64] & (1u64 << (index % 64))) != 0; + &result + } +} + #[cfg(test)] mod tests { use super::*; diff --git a/azalea-protocol/src/packets/game/clientbound_level_chunk_with_light_packet.rs b/azalea-protocol/src/packets/game/clientbound_level_chunk_with_light_packet.rs index b90e8ff1..0dcb0ff2 100644 --- a/azalea-protocol/src/packets/game/clientbound_level_chunk_with_light_packet.rs +++ b/azalea-protocol/src/packets/game/clientbound_level_chunk_with_light_packet.rs @@ -1,5 +1,6 @@ -use azalea_core::{game_type::GameType, resource_location::ResourceLocation}; -use packet_macros::GamePacket; +use packet_macros::{GamePacket, McBufReadable, McBufWritable}; + +use super::clientbound_light_update_packet::ClientboundLightUpdatePacketData; #[derive(Clone, Debug, GamePacket)] pub struct ClientboundLevelChunkWithLightPacket { @@ -9,4 +10,18 @@ pub struct ClientboundLevelChunkWithLightPacket { pub light_data: ClientboundLightUpdatePacketData, } -pub struct ClientboundLevelChunkPacketData {} +#[derive(Clone, Debug, McBufReadable, McBufWritable)] +pub struct ClientboundLevelChunkPacketData { + heightmaps: azalea_nbt::Tag, + data: Vec, + block_entities: BlockEntity, +} + +#[derive(Clone, Debug, McBufReadable, McBufWritable)] +pub struct BlockEntity { + packed_xz: u8, + y: u16, + #[varint] + type_: i32, + data: azalea_nbt::Tag, +} diff --git a/azalea-protocol/src/packets/game/clientbound_light_update_packet.rs b/azalea-protocol/src/packets/game/clientbound_light_update_packet.rs index 43d530e0..8e53e12e 100644 --- a/azalea-protocol/src/packets/game/clientbound_light_update_packet.rs +++ b/azalea-protocol/src/packets/game/clientbound_light_update_packet.rs @@ -1,3 +1,4 @@ +use crate::mc_buf::BitSet; use azalea_core::{game_type::GameType, resource_location::ResourceLocation}; use packet_macros::GamePacket; @@ -8,4 +9,14 @@ pub struct ClientboundLightUpdatePacket { pub light_data: ClientboundLightUpdatePacketData, } -pub struct ClientboundLightUpdatePacketData {} +#[derive(Clone, Debug, McBufReadable, McBufWritable)] +pub struct ClientboundLightUpdatePacketData { + trust_edges: bool, + sky_y_mask: BitSet, + block_y_mask: BitSet, + empty_sky_y_mask: BitSet, + empty_block_y_mask: BitSet, + sky_updates: Vec<>, + block_updates: BitSet, + +} -- cgit v1.2.3