From a1afbb6031527c1db5831fc8e916bc0ecce633b4 Mon Sep 17 00:00:00 2001 From: mat Date: Sat, 1 Jan 2022 23:55:19 -0600 Subject: start adding packet macros --- azalea-protocol/src/packets/game/mod.rs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'azalea-protocol/src/packets/game/mod.rs') diff --git a/azalea-protocol/src/packets/game/mod.rs b/azalea-protocol/src/packets/game/mod.rs index ab5ca7e8..43b3ca3d 100644 --- a/azalea-protocol/src/packets/game/mod.rs +++ b/azalea-protocol/src/packets/game/mod.rs @@ -30,7 +30,9 @@ impl ProtocolPacket for GamePacket { } } - fn write(&self, _buf: &mut Vec) {} + fn write(&self, buf: &mut Vec) -> Result<(), std::io::Error> { + Ok(()) + } /// Read a packet by its id, ConnectionProtocol, and flow async fn read( @@ -48,7 +50,8 @@ impl ProtocolPacket for GamePacket { 0x4a => clientbound_update_view_distance_packet::ClientboundUpdateViewDistancePacket ::read(buf) .await?, - _ => return Err(format!("Unknown ServerToClient game packet id: {}", id)), + // _ => return Err(format!("Unknown ServerToClient game packet id: {}", id)), + _ => panic!("Unknown ServerToClient game packet id: {}", id), }, PacketFlow::ClientToServer => match id { // 0x00 => serverbound_hello_packet::ServerboundHelloPacket::read(buf).await?, -- cgit v1.2.3