From 1ca9caee36fb84e4a34be4d6b11399fcea8e8389 Mon Sep 17 00:00:00 2001 From: mat Date: Thu, 28 Apr 2022 16:38:27 +0000 Subject: add bitset and work on chunk packets --- .../src/packets/game/clientbound_light_update_packet.rs | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) (limited to 'azalea-protocol/src/packets/game/clientbound_light_update_packet.rs') diff --git a/azalea-protocol/src/packets/game/clientbound_light_update_packet.rs b/azalea-protocol/src/packets/game/clientbound_light_update_packet.rs index 43d530e0..8e53e12e 100644 --- a/azalea-protocol/src/packets/game/clientbound_light_update_packet.rs +++ b/azalea-protocol/src/packets/game/clientbound_light_update_packet.rs @@ -1,3 +1,4 @@ +use crate::mc_buf::BitSet; use azalea_core::{game_type::GameType, resource_location::ResourceLocation}; use packet_macros::GamePacket; @@ -8,4 +9,14 @@ pub struct ClientboundLightUpdatePacket { pub light_data: ClientboundLightUpdatePacketData, } -pub struct ClientboundLightUpdatePacketData {} +#[derive(Clone, Debug, McBufReadable, McBufWritable)] +pub struct ClientboundLightUpdatePacketData { + trust_edges: bool, + sky_y_mask: BitSet, + block_y_mask: BitSet, + empty_sky_y_mask: BitSet, + empty_block_y_mask: BitSet, + sky_updates: Vec<>, + block_updates: BitSet, + +} -- cgit v1.2.3