From 228489dded720cea566dd0a4638b39cba2aff5ec Mon Sep 17 00:00:00 2001 From: mat Date: Sun, 16 Feb 2025 17:10:04 +0000 Subject: use MinecraftEntityId type instead of u32 in az-protocol --- azalea-protocol/src/packets/game/c_set_entity_motion.rs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'azalea-protocol/src/packets/game/c_set_entity_motion.rs') diff --git a/azalea-protocol/src/packets/game/c_set_entity_motion.rs b/azalea-protocol/src/packets/game/c_set_entity_motion.rs index d0dd7698..7a112784 100755 --- a/azalea-protocol/src/packets/game/c_set_entity_motion.rs +++ b/azalea-protocol/src/packets/game/c_set_entity_motion.rs @@ -1,10 +1,11 @@ use azalea_buf::AzBuf; use azalea_protocol_macros::ClientboundGamePacket; +use azalea_world::MinecraftEntityId; #[derive(Clone, Debug, AzBuf, ClientboundGamePacket)] pub struct ClientboundSetEntityMotion { #[var] - pub id: u32, + pub id: MinecraftEntityId, pub xa: i16, pub ya: i16, pub za: i16, -- cgit v1.2.3