From 228489dded720cea566dd0a4638b39cba2aff5ec Mon Sep 17 00:00:00 2001 From: mat Date: Sun, 16 Feb 2025 17:10:04 +0000 Subject: use MinecraftEntityId type instead of u32 in az-protocol --- azalea-protocol/src/packets/game/c_set_entity_link.rs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'azalea-protocol/src/packets/game/c_set_entity_link.rs') diff --git a/azalea-protocol/src/packets/game/c_set_entity_link.rs b/azalea-protocol/src/packets/game/c_set_entity_link.rs index c4ce8bdf..2a38db76 100755 --- a/azalea-protocol/src/packets/game/c_set_entity_link.rs +++ b/azalea-protocol/src/packets/game/c_set_entity_link.rs @@ -1,8 +1,9 @@ use azalea_buf::AzBuf; use azalea_protocol_macros::ClientboundGamePacket; +use azalea_world::MinecraftEntityId; #[derive(Clone, Debug, AzBuf, ClientboundGamePacket)] pub struct ClientboundSetEntityLink { - pub source_id: u32, - pub dest_id: u32, + pub source_id: MinecraftEntityId, + pub dest_id: MinecraftEntityId, } -- cgit v1.2.3