From f9c25665c203d6377ace62f1e95381d037d8fd9e Mon Sep 17 00:00:00 2001 From: mat <27899617+mat-1@users.noreply.github.com> Date: Fri, 12 Dec 2025 00:56:02 -0600 Subject: Refactor azalea-registry (#294) * move registries in azalea-registry into separate modules * rename Item and Block to ItemKind and BlockKind * remove 'extra' registries from azalea-registry * hide deprecated items from docs * use DamageKindKey instead of Identifier when parsing registries * store tag entries as a Vec instead of a HashSet * sort tag values by protocol id * update changelog --- azalea-protocol/src/packets/game/c_block_entity_data.rs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'azalea-protocol/src/packets/game/c_block_entity_data.rs') diff --git a/azalea-protocol/src/packets/game/c_block_entity_data.rs b/azalea-protocol/src/packets/game/c_block_entity_data.rs index e0c7bb1b..0798e2bd 100644 --- a/azalea-protocol/src/packets/game/c_block_entity_data.rs +++ b/azalea-protocol/src/packets/game/c_block_entity_data.rs @@ -1,11 +1,12 @@ use azalea_buf::AzBuf; use azalea_core::position::BlockPos; use azalea_protocol_macros::ClientboundGamePacket; +use azalea_registry::builtin::BlockEntityKind; use simdnbt::owned::Nbt; #[derive(Clone, Debug, AzBuf, PartialEq, ClientboundGamePacket)] pub struct ClientboundBlockEntityData { pub pos: BlockPos, - pub block_entity_type: azalea_registry::BlockEntityKind, + pub block_entity_type: BlockEntityKind, pub tag: Nbt, } -- cgit v1.2.3