From 7b3e2e4bf793466a351510c7fbbd08234e93bb0e Mon Sep 17 00:00:00 2001 From: mat <27899617+mat-1@users.noreply.github.com> Date: Thu, 21 Sep 2023 11:16:29 -0500 Subject: 1.20.2 (#99) * add configuration state * start updating to 23w31a * implement a bit more of 23w31a * chunk batching * start adding configuration state * ioasfhjgsd * almost works * configuration state mostly implemented * handle other packets in configuration state and fix keepalive * cleanup, fix warnings * 23w32a * fix some doctests * 23w33a * 23w35a * 1.20.2-pre2 * fix system conflicts * 1.20.2-pre4 * make tests compile * tests pass * 1.20.2-rc2 * 1.20.2 * Revert "1.20.2" This reverts commit dd152fd265332ead333c919e585ded6d609d7468. * didn't mean to commit that code --------- Co-authored-by: mat --- .../clientbound_registry_data_packet.rs | 408 +++++++++++++++++++++ 1 file changed, 408 insertions(+) create mode 100644 azalea-protocol/src/packets/configuration/clientbound_registry_data_packet.rs (limited to 'azalea-protocol/src/packets/configuration/clientbound_registry_data_packet.rs') diff --git a/azalea-protocol/src/packets/configuration/clientbound_registry_data_packet.rs b/azalea-protocol/src/packets/configuration/clientbound_registry_data_packet.rs new file mode 100644 index 00000000..85345a1e --- /dev/null +++ b/azalea-protocol/src/packets/configuration/clientbound_registry_data_packet.rs @@ -0,0 +1,408 @@ +use azalea_buf::McBuf; +use azalea_protocol_macros::ClientboundConfigurationPacket; + +use self::registry::RegistryHolder; + +#[derive(Clone, Debug, McBuf, ClientboundConfigurationPacket)] +pub struct ClientboundRegistryDataPacket { + pub registry_holder: RegistryHolder, +} + +pub mod registry { + //! [ClientboundRegistryDataPacket](super::ClientboundRegistryDataPacket) + //! Registry Structures + //! + //! This module contains the structures used to represent the registry + //! sent to the client upon login. This contains a lot of information about + //! the game, including the types of chat messages, dimensions, and + //! biomes. + + use azalea_buf::{BufReadError, McBufReadable, McBufWritable}; + use azalea_core::ResourceLocation; + use azalea_nbt::Nbt; + use serde::{de, Deserialize, Deserializer, Serialize, Serializer}; + use std::{collections::HashMap, io::Cursor}; + + /// The base of the registry. + /// + /// This is the registry that is sent to the client upon login. + #[derive(Debug, Clone, Serialize, Deserialize)] + pub struct RegistryHolder { + pub registries: HashMap, + } + + impl TryFrom for RegistryHolder { + type Error = serde_json::Error; + + fn try_from(value: Nbt) -> Result { + Ok(RegistryHolder { + registries: serde_json::from_value(serde_json::to_value(value)?)?, + }) + } + } + + impl TryInto for RegistryHolder { + type Error = serde_json::Error; + + fn try_into(self) -> Result { + serde_json::from_value(serde_json::to_value(self.registries)?) + } + } + + impl McBufReadable for RegistryHolder { + fn read_from(buf: &mut Cursor<&[u8]>) -> Result { + RegistryHolder::try_from(Nbt::read_from(buf)?) + .map_err(|e| BufReadError::Deserialization { source: e }) + } + } + + impl McBufWritable for RegistryHolder { + fn write_into(&self, buf: &mut impl std::io::Write) -> Result<(), std::io::Error> { + TryInto::::try_into(self.clone())?.write_into(buf) + } + } + + /// A collection of values for a certain type of registry data. + #[derive(Debug, Clone, Serialize, Deserialize)] + #[cfg_attr(feature = "strict_registry", serde(deny_unknown_fields))] + pub struct RegistryType { + #[serde(rename = "type")] + pub kind: ResourceLocation, + pub value: Vec>, + } + + /// A value for a certain type of registry data. + #[derive(Debug, Clone, Serialize, Deserialize)] + #[cfg_attr(feature = "strict_registry", serde(deny_unknown_fields))] + pub struct TypeValue { + pub id: u32, + pub name: ResourceLocation, + pub element: T, + } + + #[derive(Debug, Clone, Serialize, Deserialize)] + #[cfg_attr(feature = "strict_registry", serde(deny_unknown_fields))] + pub struct TrimMaterialElement { + pub asset_name: String, + pub ingredient: ResourceLocation, + pub item_model_index: f32, + pub override_armor_materials: HashMap, + #[serde(default)] + #[serde(skip_serializing_if = "Option::is_none")] + pub description: Option, + } + + /// Data about a kind of chat message + #[derive(Debug, Clone, Serialize, Deserialize)] + #[cfg_attr(feature = "strict_registry", serde(deny_unknown_fields))] + pub struct ChatTypeElement { + pub chat: ChatTypeData, + pub narration: ChatTypeData, + } + + /// Data about a chat message. + #[derive(Debug, Clone, Serialize, Deserialize)] + #[cfg_attr(feature = "strict_registry", serde(deny_unknown_fields))] + pub struct ChatTypeData { + pub translation_key: String, + pub parameters: Vec, + #[serde(default)] + #[serde(skip_serializing_if = "Option::is_none")] + pub style: Option, + } + + /// The style of a chat message. + #[derive(Debug, Clone, Serialize, Deserialize)] + #[cfg_attr(feature = "strict_registry", serde(deny_unknown_fields))] + pub struct ChatTypeStyle { + #[serde(default)] + #[serde(skip_serializing_if = "Option::is_none")] + pub color: Option, + #[serde(default)] + #[serde(skip_serializing_if = "Option::is_none")] + #[serde(with = "Convert")] + pub bold: Option, + #[serde(default)] + #[serde(skip_serializing_if = "Option::is_none")] + #[serde(with = "Convert")] + pub italic: Option, + #[serde(default)] + #[serde(skip_serializing_if = "Option::is_none")] + #[serde(with = "Convert")] + pub underlined: Option, + #[serde(default)] + #[serde(skip_serializing_if = "Option::is_none")] + #[serde(with = "Convert")] + pub strikethrough: Option, + #[serde(default)] + #[serde(skip_serializing_if = "Option::is_none")] + #[serde(with = "Convert")] + pub obfuscated: Option, + } + + /// Dimension attributes. + #[cfg(feature = "strict_registry")] + #[derive(Debug, Clone, Serialize, Deserialize)] + #[serde(deny_unknown_fields)] + pub struct DimensionTypeElement { + pub ambient_light: f32, + #[serde(with = "Convert")] + pub bed_works: bool, + pub coordinate_scale: f32, + pub effects: ResourceLocation, + #[serde(default)] + #[serde(skip_serializing_if = "Option::is_none")] + pub fixed_time: Option, + #[serde(with = "Convert")] + pub has_ceiling: bool, + #[serde(with = "Convert")] + pub has_raids: bool, + #[serde(with = "Convert")] + pub has_skylight: bool, + pub height: u32, + pub infiniburn: ResourceLocation, + pub logical_height: u32, + pub min_y: i32, + pub monster_spawn_block_light_limit: u32, + pub monster_spawn_light_level: MonsterSpawnLightLevel, + #[serde(with = "Convert")] + pub natural: bool, + #[serde(with = "Convert")] + pub piglin_safe: bool, + #[serde(with = "Convert")] + pub respawn_anchor_works: bool, + #[serde(with = "Convert")] + pub ultrawarm: bool, + } + + /// Dimension attributes. + #[cfg(not(feature = "strict_registry"))] + #[derive(Debug, Clone, Serialize, Deserialize)] + pub struct DimensionTypeElement { + pub height: u32, + pub min_y: i32, + #[serde(flatten)] + pub _extra: HashMap, + } + + /// The light level at which monsters can spawn. + /// + /// This can be either a single minimum value, or a formula with a min and + /// max. + #[derive(Debug, Clone, Serialize, Deserialize)] + #[serde(untagged)] + #[cfg_attr(feature = "strict_registry", serde(deny_unknown_fields))] + pub enum MonsterSpawnLightLevel { + /// A simple minimum value. + Simple(u32), + /// A complex value with a type, minimum, and maximum. + /// Vanilla minecraft only uses one type, "minecraft:uniform". + Complex { + #[serde(rename = "type")] + kind: ResourceLocation, + value: MonsterSpawnLightLevelValues, + }, + } + + /// The min and max light levels at which monsters can spawn. + /// + /// Values are inclusive. + #[derive(Debug, Copy, Clone, Serialize, Deserialize)] + #[cfg_attr(feature = "strict_registry", serde(deny_unknown_fields))] + pub struct MonsterSpawnLightLevelValues { + #[serde(rename = "min_inclusive")] + pub min: u32, + #[serde(rename = "max_inclusive")] + pub max: u32, + } + + /// Biome attributes. + #[derive(Debug, Clone, Serialize, Deserialize)] + #[cfg_attr(feature = "strict_registry", serde(deny_unknown_fields))] + pub struct WorldTypeElement { + #[serde(with = "Convert")] + pub has_precipitation: bool, + pub temperature: f32, + #[serde(default)] + #[serde(skip_serializing_if = "Option::is_none")] + pub temperature_modifier: Option, + pub downfall: f32, + pub effects: BiomeEffects, + } + + /// The precipitation of a biome. + #[derive(Debug, PartialEq, Eq, Copy, Clone, Serialize, Deserialize)] + #[cfg_attr(feature = "strict_registry", serde(deny_unknown_fields))] + pub enum BiomePrecipitation { + #[serde(rename = "none")] + None, + #[serde(rename = "rain")] + Rain, + #[serde(rename = "snow")] + Snow, + } + + /// The effects of a biome. + /// + /// This includes the sky, fog, water, and grass color, + /// as well as music and other sound effects. + #[derive(Debug, Clone, Serialize, Deserialize)] + #[cfg_attr(feature = "strict_registry", serde(deny_unknown_fields))] + pub struct BiomeEffects { + pub sky_color: u32, + pub fog_color: u32, + pub water_color: u32, + pub water_fog_color: u32, + #[serde(default)] + #[serde(skip_serializing_if = "Option::is_none")] + pub foliage_color: Option, + #[serde(default)] + #[serde(skip_serializing_if = "Option::is_none")] + pub grass_color: Option, + #[serde(default)] + #[serde(skip_serializing_if = "Option::is_none")] + pub grass_color_modifier: Option, + #[serde(default)] + #[serde(skip_serializing_if = "Option::is_none")] + pub music: Option, + pub mood_sound: BiomeMoodSound, + #[serde(default)] + #[serde(skip_serializing_if = "Option::is_none")] + pub additions_sound: Option, + #[serde(default)] + #[serde(skip_serializing_if = "Option::is_none")] + pub ambient_sound: Option, + #[serde(default)] + #[serde(skip_serializing_if = "Option::is_none")] + pub particle: Option, + } + + /// The music of the biome. + /// + /// Some biomes have unique music that only play when inside them. + #[derive(Debug, Clone, Serialize, Deserialize)] + #[cfg_attr(feature = "strict_registry", serde(deny_unknown_fields))] + pub struct BiomeMusic { + #[serde(with = "Convert")] + pub replace_current_music: bool, + pub max_delay: u32, + pub min_delay: u32, + pub sound: azalea_registry::SoundEvent, + } + + #[derive(Debug, Clone, Serialize, Deserialize)] + #[cfg_attr(feature = "strict_registry", serde(deny_unknown_fields))] + pub struct BiomeMoodSound { + pub tick_delay: u32, + pub block_search_extent: u32, + pub offset: f32, + pub sound: azalea_registry::SoundEvent, + } + + #[derive(Debug, Clone, Serialize, Deserialize)] + #[cfg_attr(feature = "strict_registry", serde(deny_unknown_fields))] + pub struct AdditionsSound { + pub tick_chance: f32, + pub sound: azalea_registry::SoundEvent, + } + + /// Biome particles. + /// + /// Some biomes have particles that spawn in the air. + #[derive(Debug, Clone, Serialize, Deserialize)] + #[cfg_attr(feature = "strict_registry", serde(deny_unknown_fields))] + pub struct BiomeParticle { + pub probability: f32, + pub options: HashMap, + } + + #[derive(Debug, Clone, Serialize, Deserialize)] + #[cfg_attr(feature = "strict_registry", serde(deny_unknown_fields))] + pub struct TrimPatternElement { + #[serde(flatten)] + pub pattern: HashMap, + } + + #[derive(Debug, Clone, Serialize, Deserialize)] + #[cfg_attr(feature = "strict_registry", serde(deny_unknown_fields))] + pub struct DamageTypeElement { + pub message_id: String, + pub scaling: String, + pub exhaustion: f32, + #[serde(default)] + #[serde(skip_serializing_if = "Option::is_none")] + pub effects: Option, + #[serde(default)] + #[serde(skip_serializing_if = "Option::is_none")] + pub death_message_type: Option, + } + + // Using a trait because you can't implement methods for + // types you don't own, in this case Option and bool. + trait Convert: Sized { + fn serialize(&self, serializer: S) -> Result + where + S: Serializer; + + fn deserialize<'de, D>(deserializer: D) -> Result + where + D: Deserializer<'de>; + } + + // Convert between bool and u8 + impl Convert for bool { + fn serialize(&self, serializer: S) -> Result + where + S: Serializer, + { + serializer.serialize_u8(if *self { 1 } else { 0 }) + } + + fn deserialize<'de, D>(deserializer: D) -> Result + where + D: Deserializer<'de>, + { + convert::(u8::deserialize(deserializer)?) + } + } + + // Convert between Option and u8 + impl Convert for Option { + fn serialize(&self, serializer: S) -> Result + where + S: Serializer, + { + if let Some(value) = self { + Convert::serialize(value, serializer) + } else { + serializer.serialize_none() + } + } + + fn deserialize<'de, D>(deserializer: D) -> Result, D::Error> + where + D: Deserializer<'de>, + { + if let Some(value) = Option::::deserialize(deserializer)? { + Ok(Some(convert::(value)?)) + } else { + Ok(None) + } + } + } + + // Deserializing logic here to deduplicate code + fn convert<'de, D>(value: u8) -> Result + where + D: Deserializer<'de>, + { + match value { + 0 => Ok(false), + 1 => Ok(true), + other => Err(de::Error::invalid_value( + de::Unexpected::Unsigned(other as u64), + &"zero or one", + )), + } + } +} -- cgit v1.2.3