From 4cef62e8e4aa04e44048eb67e5091c12a73d2a09 Mon Sep 17 00:00:00 2001 From: mat <27899617+mat-1@users.noreply.github.com> Date: Sun, 16 Oct 2022 22:54:54 -0500 Subject: Microsoft Authentication (#29) * a * try to do more work on auth signing (untested) * well auth works when i remove the d= so * auth stuff * sessionserver stuff * add auth in azalea-protocol/client * caching* refreshing microsoft auth tokens isn't implemented yet, also i haven't tested it * how did i not notice that i had the code duplicated * fix cache * add refreshing msa token * replace some printlns with log::trace * auth works! * Update main.rs * fix clippy warnings --- azalea-protocol/README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'azalea-protocol/README.md') diff --git a/azalea-protocol/README.md b/azalea-protocol/README.md index a210e4a6..7bc1f4c0 100644 --- a/azalea-protocol/README.md +++ b/azalea-protocol/README.md @@ -1,6 +1,6 @@ # Azalea Protocol -Send and receive Minecraft packets. You should probably use `azalea` or `azalea-client` instead. +A low-level crate to send and receive Minecraft packets. You should probably use `azalea` or `azalea-client` instead. The goal is to only support the latest Minecraft version in order to ease development. -- cgit v1.2.3