From ee2575794e91b9457a74a95daf1dcc707058cd58 Mon Sep 17 00:00:00 2001 From: mat Date: Sun, 12 Oct 2025 23:01:54 +0300 Subject: upgrade deps and clean up lots of doc comments --- azalea-physics/src/collision/entity_collisions.rs | 4 ++-- azalea-physics/src/local_player.rs | 5 +++-- 2 files changed, 5 insertions(+), 4 deletions(-) (limited to 'azalea-physics/src') diff --git a/azalea-physics/src/collision/entity_collisions.rs b/azalea-physics/src/collision/entity_collisions.rs index af2db1f0..de70b2b9 100644 --- a/azalea-physics/src/collision/entity_collisions.rs +++ b/azalea-physics/src/collision/entity_collisions.rs @@ -14,8 +14,8 @@ use tracing::error; use super::VoxelShape; -/// This query matches on entities that we can collide with. That is, boats and -/// shulkers. +/// This query matches on entities that we can collide with (boats and +/// shulkers). /// /// If you want to use this in a more complex query, use /// [`CollidableEntityFilter`] as a filter instead. diff --git a/azalea-physics/src/local_player.rs b/azalea-physics/src/local_player.rs index f36e7ede..f2f213d8 100644 --- a/azalea-physics/src/local_player.rs +++ b/azalea-physics/src/local_player.rs @@ -1,8 +1,9 @@ use azalea_core::position::Vec2; use bevy_ecs::component::Component; -/// Component for entities that can move and sprint. Usually only in -/// [`LocalEntity`]s. +/// Component for entities that can move and sprint. +/// +/// Usually only present for [`LocalEntity`]s. /// /// [`LocalEntity`]: azalea_entity::LocalEntity #[derive(Default, Component, Clone)] -- cgit v1.2.3