From 827d943c3f27c65724ff83689b40c87d1cd1838c Mon Sep 17 00:00:00 2001 From: mat Date: Mon, 4 Aug 2025 16:17:41 -0900 Subject: fix wrong float rounding in get_friction_influenced_speed --- azalea-physics/src/lib.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'azalea-physics/src') diff --git a/azalea-physics/src/lib.rs b/azalea-physics/src/lib.rs index 9481cef7..779ee067 100644 --- a/azalea-physics/src/lib.rs +++ b/azalea-physics/src/lib.rs @@ -493,7 +493,7 @@ fn get_friction_influenced_speed( // TODO: have speed & flying_speed fields in entity if physics.on_ground() { let speed: f32 = attributes.speed.calculate() as f32; - speed * (0.216f32 / (friction * friction * friction)) + speed * (0.21600002f32 / (friction * friction * friction)) } else { // entity.flying_speed if is_sprinting { 0.025999999f32 } else { 0.02 } -- cgit v1.2.3