From 04036b6e4afe1e3eb59cd861a871e17ea5680f5f Mon Sep 17 00:00:00 2001 From: mat Date: Fri, 27 Dec 2024 10:33:31 +0000 Subject: implement BlockState::outline_shape --- azalea-physics/src/collision/world_collisions.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'azalea-physics/src/collision/world_collisions.rs') diff --git a/azalea-physics/src/collision/world_collisions.rs b/azalea-physics/src/collision/world_collisions.rs index 237dd127..36488777 100644 --- a/azalea-physics/src/collision/world_collisions.rs +++ b/azalea-physics/src/collision/world_collisions.rs @@ -47,7 +47,7 @@ pub fn get_block_collisions(world: &Instance, aabb: AABB) -> Vec { // suffocating // if it's a full block do a faster collision check - if block_state.is_shape_full() { + if block_state.is_collision_shape_full() { if !state.aabb.intersects_aabb(&AABB { min_x: item.pos.x as f64, min_y: item.pos.y as f64, @@ -186,7 +186,7 @@ impl<'a> BlockCollisionsState<'a> { } } - let shape = block_state.shape(); + let shape = block_state.collision_shape(); self.cached_block_shapes.push((block_state, shape)); shape -- cgit v1.2.3