From b0bd992adcff71ee294dd05060e00e652f62a7b2 Mon Sep 17 00:00:00 2001 From: mat <27899617+mat-1@users.noreply.github.com> Date: Sun, 16 Mar 2025 13:41:17 -0500 Subject: Fluid physics fixes (#210) * start fixing code related to fluid physics * implement force_solid for blocks * afk pool test --- azalea-entity/src/lib.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'azalea-entity/src') diff --git a/azalea-entity/src/lib.rs b/azalea-entity/src/lib.rs index 49e42017..4893878a 100644 --- a/azalea-entity/src/lib.rs +++ b/azalea-entity/src/lib.rs @@ -209,8 +209,8 @@ impl From<&LastSentPosition> for BlockPos { /// /// If this is true, the entity will try to jump every tick. It's equivalent to /// the space key being held in vanilla. -#[derive(Debug, Component, Copy, Clone, Deref, DerefMut, Default)] -pub struct Jumping(bool); +#[derive(Debug, Component, Copy, Clone, Deref, DerefMut, Default, PartialEq, Eq)] +pub struct Jumping(pub bool); /// A component that contains the direction an entity is looking. #[derive(Debug, Component, Copy, Clone, Default, PartialEq, AzBuf)] -- cgit v1.2.3