From 631ed63dbdc7167df4de02a55b5c2ef1cea909e9 Mon Sep 17 00:00:00 2001 From: mat <27899617+mat-1@users.noreply.github.com> Date: Sun, 27 Nov 2022 16:25:07 -0600 Subject: Swarm (#36) * make azalea-pathfinder dir * start writing d* lite impl * more work on d* lite * work more on implementing d* lite * full d* lite impl * updated edges * add next() function * add NoPathError * why does dstar lite not work * fix d* lite implementation * make the test actually check the coords * replace while loop with if statement * fix clippy complaints * make W only have to be PartialOrd * fix PartialOrd issues * implement mtd* lite * add a test to mtd* lite * remove normal d* lite * make heuristic only take in one arg * add `success` function * Update README.md * evil black magic to make .entity not need dimension * start adding moves * slightly improve the vec3/position situation new macro that implements all the useful functions * moves stuff * make it compile * update deps in az-pathfinder * make it compile again * more pathfinding stuff * add Bot::look_at * replace EntityMut and EntityRef with just Entity * block pos pathfinding stuff * rename movedirection to walkdirection * execute path every tick * advance path * change az-pf version * make azalea_client keep plugin state * fix Plugins::get * why does it think there is air * start debugging incorrect air * update some From methods to use rem_euclid * start adding swarm * fix deadlock i still don't understand why it was happening but the solution was to keep the Client::player lock for shorter so it didn't overlap with the Client::dimension lock * make lookat actually work probably * fix going too fast * Update main.rs * make a thing immutable * direction_looking_at * fix rotations * import swarm in an example * fix stuff from merge * remove azalea_pathfinder import * delete azalea-pathfinder crate already in azalea::pathfinder module * swarms * start working on shared dimensions * Shared worlds work * start adding Swarm::add_account * add_account works * change "client" to "bot" in some places * Fix issues from merge * Update world.rs * add SwarmEvent::Disconnect(Account) * almost add SwarmEvent::Chat and new plugin system it panics rn * make plugins have to provide the State associated type * improve comments * make fn build slightly cleaner * fix SwarmEvent::Chat * change a println in bot/main.rs * Client::shutdown -> disconnect * polish fix clippy warnings + improve some docs a bit * fix shared worlds* *there's a bug that entities and bots will have their positions exaggerated because the relative movement packet is applied for every entity once per bot * i am being trolled by rust for some reason some stuff is really slow for literally no reason and it makes no sense i am going insane * make world an RwLock again * remove debug messages * fix skipping event ticks unfortunately now sending events is `.send().await?` instead of just `.send()` * fix deadlock + warnings * turns out my floor_mod impl was wrong and i32::rem_euclid has the correct behavior LOL * still errors with lots of bots * make swarm iter & fix new chunks not loading * improve docs * start fixing tests * fix all the tests except the examples i don't know how to exclude them from the tests * improve docs some more --- azalea-core/src/direction.rs | 8 +++----- azalea-core/src/lib.rs | 10 ---------- 2 files changed, 3 insertions(+), 15 deletions(-) (limited to 'azalea-core/src') diff --git a/azalea-core/src/direction.rs b/azalea-core/src/direction.rs index 5a7f601a..95dacc69 100755 --- a/azalea-core/src/direction.rs +++ b/azalea-core/src/direction.rs @@ -1,7 +1,5 @@ use azalea_buf::McBuf; -use crate::floor_mod; - #[derive(Clone, Copy, Debug, McBuf, Default)] pub enum Direction { #[default] @@ -116,7 +114,7 @@ impl AxisCycle { } } pub fn between(axis0: Axis, axis1: Axis) -> Self { - Self::from_ordinal(floor_mod(axis1 as i32 - axis0 as i32, 3)) + Self::from_ordinal(i32::rem_euclid(axis1 as i32 - axis0 as i32, 3) as u32) } pub fn inverse(self) -> Self { match self { @@ -128,8 +126,8 @@ impl AxisCycle { pub fn cycle(self, axis: Axis) -> Axis { match self { Self::None => axis, - Self::Forward => Axis::from_ordinal(floor_mod(axis as i32 + 1, 3)), - Self::Backward => Axis::from_ordinal(floor_mod(axis as i32 - 1, 3)), + Self::Forward => Axis::from_ordinal(i32::rem_euclid(axis as i32 + 1, 3) as u32), + Self::Backward => Axis::from_ordinal(i32::rem_euclid(axis as i32 - 1, 3) as u32), } } pub fn cycle_xyz(self, x: i32, y: i32, z: i32, axis: Axis) -> i32 { diff --git a/azalea-core/src/lib.rs b/azalea-core/src/lib.rs index f7726a38..7c74bdcb 100755 --- a/azalea-core/src/lib.rs +++ b/azalea-core/src/lib.rs @@ -38,16 +38,6 @@ pub use aabb::*; mod block_hit_result; pub use block_hit_result::*; -// java moment -// TODO: add tests and optimize/simplify this -pub fn floor_mod(x: i32, y: u32) -> u32 { - if x < 0 { - y - ((-x) as u32 % y) - } else { - x as u32 % y - } -} - // TODO: make this generic pub fn binary_search(mut min: i32, max: i32, predicate: &dyn Fn(i32) -> bool) -> i32 { let mut diff = max - min; -- cgit v1.2.3