From 1347f3549282397be6a46b8b7cb76a7900d0690a Mon Sep 17 00:00:00 2001 From: mat Date: Thu, 4 Jan 2024 01:55:00 -0600 Subject: rename open_container to open_container_at and add get_open_container --- azalea-core/src/game_type.rs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'azalea-core/src') diff --git a/azalea-core/src/game_type.rs b/azalea-core/src/game_type.rs index 99f0c0fe..7c7a43a8 100644 --- a/azalea-core/src/game_type.rs +++ b/azalea-core/src/game_type.rs @@ -1,6 +1,6 @@ use azalea_buf::{BufReadError, McBufReadable, McBufVarReadable, McBufWritable}; use std::io::{Cursor, Write}; -use tracing::warn; +use tracing::debug; /// A Minecraft gamemode, like survival or creative. #[derive(Hash, Copy, Clone, Debug, Default, Eq, PartialEq)] @@ -96,11 +96,11 @@ impl McBufReadable for GameMode { fn read_from(buf: &mut Cursor<&[u8]>) -> Result { let id = u32::var_read_from(buf)?; let id = id.try_into().unwrap_or_else(|_| { - warn!("Unknown game mode id {id}, defaulting to survival"); + debug!("Unknown game mode id {id}, defaulting to survival"); 0 }); Ok(GameMode::from_id(id).unwrap_or_else(|| { - warn!("Unknown game mode id {id}, defaulting to survival"); + debug!("Unknown game mode id {id}, defaulting to survival"); GameMode::Survival })) } -- cgit v1.2.3