From 2ba7b83490f5fb6e40a4e94da743bebe23cd7862 Mon Sep 17 00:00:00 2001 From: mat Date: Tue, 16 May 2023 23:26:45 -0500 Subject: ClientBuilder::new_without_plugins --- azalea-client/src/respawn.rs | 21 ++++++++++----------- 1 file changed, 10 insertions(+), 11 deletions(-) (limited to 'azalea-client/src/respawn.rs') diff --git a/azalea-client/src/respawn.rs b/azalea-client/src/respawn.rs index 4e42157c..3ac17612 100644 --- a/azalea-client/src/respawn.rs +++ b/azalea-client/src/respawn.rs @@ -4,7 +4,7 @@ use azalea_protocol::packets::game::serverbound_client_command_packet::{ use bevy_app::{App, Plugin}; use bevy_ecs::prelude::*; -use crate::LocalPlayer; +use crate::local_player::{handle_send_packet_event, SendPacketEvent}; /// Tell the server that we're respawning. #[derive(Debug, Clone)] @@ -17,22 +17,21 @@ pub struct RespawnPlugin; impl Plugin for RespawnPlugin { fn build(&self, app: &mut App) { app.add_event::() - .add_system(perform_respawn); + .add_system(perform_respawn.before(handle_send_packet_event)); } } pub fn perform_respawn( mut events: EventReader, - mut query: Query<&mut LocalPlayer>, + mut send_packets: EventWriter, ) { for event in events.iter() { - if let Ok(local_player) = query.get_mut(event.entity) { - local_player.write_packet( - ServerboundClientCommandPacket { - action: serverbound_client_command_packet::Action::PerformRespawn, - } - .get(), - ); - } + send_packets.send(SendPacketEvent { + entity: event.entity, + packet: ServerboundClientCommandPacket { + action: serverbound_client_command_packet::Action::PerformRespawn, + } + .get(), + }); } } -- cgit v1.2.3