From acd52756be3deb778175f8b34e181e104b46350a Mon Sep 17 00:00:00 2001 From: mat Date: Fri, 23 May 2025 20:53:26 -0100 Subject: fix Event::Login not firing on reconnect by adding entity id to RemoveOnDisconnectBundle --- azalea-client/src/plugins/packet/game/mod.rs | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'azalea-client/src/plugins/packet') diff --git a/azalea-client/src/plugins/packet/game/mod.rs b/azalea-client/src/plugins/packet/game/mod.rs index b301973f..d786d238 100644 --- a/azalea-client/src/plugins/packet/game/mod.rs +++ b/azalea-client/src/plugins/packet/game/mod.rs @@ -1420,8 +1420,12 @@ impl GamePacketHandler<'_> { )>( self.ecs, |(mut commands, mut query, mut events, mut instance_container, mut loaded_by_query)| { - let (mut instance_holder, game_profile, client_information, instance_name) = - query.get_mut(self.player).unwrap(); + let Ok((mut instance_holder, game_profile, client_information, instance_name)) = + query.get_mut(self.player) + else { + warn!("Got respawn packet but player doesn't have the required components"); + return; + }; let new_instance_name = p.common.dimension.clone(); -- cgit v1.2.3