From ee2575794e91b9457a74a95daf1dcc707058cd58 Mon Sep 17 00:00:00 2001 From: mat Date: Sun, 12 Oct 2025 23:01:54 +0300 Subject: upgrade deps and clean up lots of doc comments --- azalea-client/src/plugins/interact/mod.rs | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) (limited to 'azalea-client/src/plugins/interact') diff --git a/azalea-client/src/plugins/interact/mod.rs b/azalea-client/src/plugins/interact/mod.rs index 52862a38..09a8afc9 100644 --- a/azalea-client/src/plugins/interact/mod.rs +++ b/azalea-client/src/plugins/interact/mod.rs @@ -363,8 +363,9 @@ pub fn handle_start_use_item_queued( } } -/// Whether we can't interact with the block, based on your gamemode. If -/// this is false, then we can interact with the block. +/// Whether we can't interact with the block, based on your gamemode. +/// +/// If this is false, then we can interact with the block. /// /// Passing the inventory, block position, and instance is necessary for the /// adventure mode check. @@ -427,8 +428,10 @@ pub fn can_use_game_master_blocks( abilities.instant_break && **permission_level >= 2 } -/// Swing your arm. This is purely a visual effect and won't interact with -/// anything in the world. +/// Swing your arm. +/// +/// This is purely a visual effect and won't interact with anything in the +/// world. #[derive(EntityEvent, Clone, Debug)] pub struct SwingArmEvent { pub entity: Entity, -- cgit v1.2.3