From 4af9762854aad30b7fdc40640618e465197f2148 Mon Sep 17 00:00:00 2001 From: mat Date: Mon, 30 Mar 2026 10:02:22 +0600 Subject: rename PhysicsState to ClientMovementState and add utility functions for it --- azalea-client/src/plugins/interact/mod.rs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'azalea-client/src/plugins/interact') diff --git a/azalea-client/src/plugins/interact/mod.rs b/azalea-client/src/plugins/interact/mod.rs index 0eb43818..3db026b9 100644 --- a/azalea-client/src/plugins/interact/mod.rs +++ b/azalea-client/src/plugins/interact/mod.rs @@ -22,8 +22,8 @@ use azalea_entity::{ }; use azalea_inventory::{ItemStack, ItemStackData, components}; use azalea_physics::{ - PhysicsSystems, collision::entity_collisions::update_last_bounding_box, - local_player::PhysicsState, + PhysicsSystems, client_movement::ClientMovementState, + collision::entity_collisions::update_last_bounding_box, }; use azalea_protocol::packets::game::{ ServerboundInteract, ServerboundUseItem, s_interact::InteractionHand, @@ -312,7 +312,7 @@ pub struct EntityInteractEvent { pub fn handle_entity_interact( trigger: On, mut commands: Commands, - client_query: Query<(&PhysicsState, &EntityIdIndex, &HitResultComponent)>, + client_query: Query<(&ClientMovementState, &EntityIdIndex, &HitResultComponent)>, target_query: Query<&Position>, ) { let Some((physics_state, entity_id_index, hit_result)) = client_query.get(trigger.client).ok() -- cgit v1.2.3