From 3f60bdadac1a02e1109148bbbe5a8a3545f13849 Mon Sep 17 00:00:00 2001 From: mat <27899617+mat-1@users.noreply.github.com> Date: Thu, 17 Apr 2025 16:16:51 -0500 Subject: Move login state to the ECS (#213) * use packet handlers code for login custom_query * initial broken implementation for ecs-only login * fixes * run Update schedule 60 times per second and delete code related to run_schedule_sender * fix tests * fix online-mode * reply to query packets in a separate system and make it easier for plugins to disable individual replies * remove unused imports --- azalea-client/src/lib.rs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'azalea-client/src/lib.rs') diff --git a/azalea-client/src/lib.rs b/azalea-client/src/lib.rs index 38b8f196..b83c24a8 100644 --- a/azalea-client/src/lib.rs +++ b/azalea-client/src/lib.rs @@ -15,7 +15,6 @@ mod local_player; pub mod ping; mod player; mod plugins; -pub mod raw_connection; #[doc(hidden)] pub mod test_simulation; @@ -23,8 +22,8 @@ pub mod test_simulation; pub use account::{Account, AccountOpts}; pub use azalea_protocol::common::client_information::ClientInformation; pub use client::{ - Client, DefaultPlugins, InConfigState, InGameState, JoinError, JoinedClientBundle, - LocalPlayerBundle, StartClientOpts, start_ecs_runner, + Client, InConfigState, InGameState, JoinError, JoinedClientBundle, LocalPlayerBundle, + StartClientOpts, start_ecs_runner, }; pub use events::Event; pub use local_player::{GameProfileComponent, Hunger, InstanceHolder, TabList}; -- cgit v1.2.3