From 08958c2278b15ebeac8a964f392ebb792e479b61 Mon Sep 17 00:00:00 2001 From: mat <27899617+mat-1@users.noreply.github.com> Date: Wed, 27 Nov 2024 19:31:40 -0600 Subject: Refactor azalea-protocol (#190) * start updating to 1.21.4 * fix block codegen and stop using block data from burger * rename packet related modules and structs to be simpler * ItemSlot -> ItemStack for more consistency with mojmap * .get() -> .into_packet() * simplify declare_state_packets by removing packet ids * rename read_from and write_into to azalea_read and azalea_write * rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite * McBuf -> AzBuf * remove most uses of into_variant * update codegen and use resourcelocation names for packets * implement #[limit(i)] attribute for AzBuf derive macro * fixes for 1.21.4 * fix examples * update some physics code and fix ChatType * remove unused imports in codegen * re-add some things to migrate.py and update +mc version numbers automatically * downgrade to 1.21.3 lol --- azalea-client/src/attack.rs | 17 +++++++---------- 1 file changed, 7 insertions(+), 10 deletions(-) (limited to 'azalea-client/src/attack.rs') diff --git a/azalea-client/src/attack.rs b/azalea-client/src/attack.rs index a28f800d..b1b36b69 100644 --- a/azalea-client/src/attack.rs +++ b/azalea-client/src/attack.rs @@ -4,9 +4,7 @@ use azalea_entity::{ update_bounding_box, Attributes, Physics, }; use azalea_physics::PhysicsSet; -use azalea_protocol::packets::game::serverbound_interact_packet::{ - self, ServerboundInteractPacket, -}; +use azalea_protocol::packets::game::s_interact::{self, ServerboundInteract}; use azalea_world::MinecraftEntityId; use bevy_app::{App, Plugin, Update}; use bevy_ecs::prelude::*; @@ -85,15 +83,14 @@ pub fn handle_attack_event( swing_arm_event.send(SwingArmEvent { entity: event.entity, }); - send_packet_events.send(SendPacketEvent { - entity: event.entity, - packet: ServerboundInteractPacket { + send_packet_events.send(SendPacketEvent::new( + event.entity, + ServerboundInteract { entity_id: *event.target, - action: serverbound_interact_packet::ActionType::Attack, + action: s_interact::ActionType::Attack, using_secondary_action: **sneaking, - } - .get(), - }); + }, + )); // we can't attack if we're in spectator mode but it still sends the attack // packet -- cgit v1.2.3