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* start updating to 26.1
* start updating to 26.1-snapshot-6
* 26.1-snapshot-6
* 26.1-snapshot-10
* 26.1-rc-1
* fix tests
* 26.1-rc-2 and sort default components
* 26.1
* update changelog
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fixes error with viaversion
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* move registries in azalea-registry into separate modules
* rename Item and Block to ItemKind and BlockKind
* remove 'extra' registries from azalea-registry
* hide deprecated items from docs
* use DamageKindKey instead of Identifier when parsing registries
* store tag entries as a Vec instead of a HashSet
* sort tag values by protocol id
* update changelog
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* start implementing enchants
* store parsed registries
* more work on enchants
* implement deserializer for some entity effects
* mostly working definitions for enchants
* fix tests
* detect equipment changes
* fix errors
* update changelog
* fix some imports
* remove outdated todo
* add basic test for enchants applying attributes
* use git simdnbt
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* run codegen for 25w44a
* 25w44a
* 25w46a
* rename ResourceLocation to Identifier per mojmap changes
* update changelog
* 1.21.11-pre1
* 1.21.11-pre2
* 1.21.11-pre3
* add AttackRange fields from pre4
* 1.21.11-rc3
* 1.21.11
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(#260)
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* start updating to 25w33a
* 1.21.9-pre2
* clippy
* cleanup, and fix c_explode and c_player_rotation
* mc update should be in Changed section in the changelog
* 1.21.9
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* add tests and fix
* fix integer properties
* refactor azalea-block-macros and improve apis
---------
Co-authored-by: mat <git@matdoes.dev>
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* start implementing sneaking
* fix horizontal_collision being inverted and cleanup
* clippy
* change dimensions and eye height based on pose
* proper support for automatically crouching in certain cases
* fix anticheat issues
* add line to changelog and update a comment
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* start implementing data component crc32 hashes
* start doing serde impls for checksums
* make more components hashable
* make all data components serializable
* support recursive components
* fix simdnbt dep
* update changelog
* clippy
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* add default components
* remove debug prints
* clippy
* use default components
* fix tests
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* 1.21.7-rc1
* 1.21.7
* update Cargo.lock too
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* 25w02a
* move item_components codegen to a different module
* remove outdated test
* 25w03a
* start updating to 24w09b
* 1.21.5-pre2
* fix broken packets
* 1.21.5-rc2
* merge main
* delete unused acket_handling
* 1.21.5
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* start fixing code related to fluid physics
* implement force_solid for blocks
* afk pool test
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* Use workspace `Cargo.toml` for dependencies and package atributes
* Fix a couple clippy warnings
* Update bevy, update build script, move deps to workspace, and fix clippy warnings
* Remove carrots from crate versions
The default behavior is the same
* Remove unused dependencies
Compiles and all tests pass, so it should be fine
* Update codegen to use `std::sync::LazyLock` instead of `once_cell::sync::Lazy`
* Update Bevy to `0.15.0-rc.3`
Surprisingly little needed to be changed
* Update to bevy 0.15.0
* Fix leftover merge issues
* Clarify the reason the swarm can't connect
* Fix duplicate lint, remove `log` dependency
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and has_kind)
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