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2024-01-08fix ping packet, explosion packet, and panic lessmat
2024-01-04rename open_container to open_container_at and add get_open_containermat
2023-12-17fix testsmat
this was already fixed in pathfinder-extras but it's probably gonna be a while before that's merged
2023-12-16fix SwarmEvent::Login and SwarmEvent::Init maybemat
2023-12-15Add mining to the pathfinder (#122)mat
* basic pathfinder mining poc * mining descending and autotool * pathfinder mining descending * pathfinder fixes * allow disabling pathfinder miner and other fixes * small optimization to avoid chunk vec iter lookup sometimes * seeded rng in pathfinder bench * consistently use f32::INFINITY this brings performance much closer to how it was before * astar heuristic optimization from baritone * add downward_move * fix downward move execute * avoid liquids and falling blocks when mining * fix COST_HEURISTIC * fix to not path through flowing liquids * only reset pathfinder timeout while mining if the block is close enough * cache mining costs of block positions * fix mine_while_at_start and move PathfinderDebugParticles to its own module * add ReachBlockPosGoal in other news: azalea's sin/cos functions were broken this whole time and i never noticed * clippy and add things that i accidentally didn't commit * improve wording on doc for azalea::pathfinder
2023-12-11mention join_delay in add_accounts docsmat
2023-12-10more reliable StopPathfindingEventmat
2023-12-10Climbing (#121)mat
* start implementing climbing * fix tests * fix bots running at lower tick rate
2023-12-09add BlockState::propertymat
2023-12-09fix typos in code with crate-ci/typosmat
2023-12-09fix broken doc linksmat
2023-12-06disable feaatures on azalea-chat by default and fix disabling simdnbt featuremat
2023-12-051.20.3 (#110)mat
* 23w40a * 23w41a * 23w42a * 23w43a * 23w44a * serialize FormattedText as nbt in network * use azalea-nbt/serde in azalea-chat * 23w45a * fix 23w45a to compile * handle Object in codegen * 1.20.3-pre2 * remove unused clientbound_resource_pack_packet.rs * merge main and make azalea-chat use simdnbt * 1.20.3-rc1 * fix tests * use simdnbt 0.3 * fix ServerboundSetJigsawBlockPacket * 1.20.3
2023-12-05make start return nevermat
2023-12-04Replace Bevy's FixedUpdate with Azalea's GameTick (#119)mat
* replace bevy FixedUpdate with azalea GameTick * Update to Bevy 0.12.1
2023-12-04simplify boilerplate in examplesmat
2023-12-04fix ClientBuilder erroring, maybemat
2023-12-03clippymat
2023-12-03make ClientBuilder use SwarmBuilder internallymat
2023-12-03let plugins override query responsesmat
2023-12-03clippymat
2023-12-03make it so plugins can send and receive packets during the login statemat
2023-12-02make sure Startup system runs before any bots joinmat
2023-12-02make address an Arc<RwLock>mat
2023-12-01make address and resolved_address pub in Swarmmat
2023-12-01rename add_with_exponential_backoff to add_and_retry_forevermat
2023-12-01Make auto_respawn pub (#116)veronoicc
2023-11-18share registries in swarms and fix some bugsmat
2023-11-18make loading chunks its own bevy systemmat
2023-11-18replace log with tracingmat
2023-11-18make packet an Arc in PacketEventmat
2023-11-18simplify some codemat
2023-11-12improve docs a bitmat
2023-11-12fix pathfinder testsmat
2023-11-06bevy 0.12mat
2023-10-26remove some unnecessary code and improve docs for Menumat
2023-10-26remove some more #![feature]smat
2023-10-21async_fn_in_trait stabilizedmat
2023-10-12KnockbackEvent and rename Physics::delta to velocitymat
2023-10-11remove unnecessary clonemat
2023-10-11fix State incorrectly being reused when calling handlers in swarmmat
2023-10-10start adding mining to pathfindermat
2023-10-08PathfinderCtxmat
2023-10-08don't pathfind into lava lolmat
2023-10-08update repo linksmat
2023-10-07split pathfinder execution into multiple systems (and fix some bugs)mat
2023-10-07fix some parkour issuesmat
2023-10-073 block jumps and other parkourmat
2023-10-07descend_forward_1_move movemat
2023-10-07clean up code and optimize a bit moremat