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2023-10-05replace a linear search with a binary search . . .mat
2023-10-05make pathfinder more blazingly fast by skipping linear search most of the timemat
2023-10-05simplify part of pathfindermat
2023-10-04improve pathfinder heuristicsmat
2023-10-04preallocate edges vec in pathfindermat
2023-10-04add safety comments and simplify some codemat
2023-10-04BLAZINGLY FAST 🚀🚀🚀 pathfindingmat
2023-10-03tweak pathfinder costs a bitmat
2023-10-03fix world being locked while pathfindingmat
2023-10-03upgrade deps and make test not flakymat
the test just always fails now, this needs to be fixed but at least it's easier to fix now
2023-10-03tweak pathfinder costsmat
2023-10-02cleanupmat
2023-10-02yet another W for linear searchesmat
2023-10-02optimize pathfinder moremat
2023-10-02optimize pathfinder moremat
2023-10-02start optimizing pathfindermat
2023-10-01add pathfinder benchmarkmat
2023-10-01fix panic when pathfindingmat
2023-10-01pathfinder parkour tests and fix some parkour issuesmat
2023-10-01organize azalea_core and re-export it from azaleamat
2023-10-01more reliable pathfinder parkourmat
2023-09-30clippymat
2023-09-30start implementing parkourmat
2023-09-30improve ascend (stolen from baritone)mat
2023-09-30improve descending in pathfinder moremat
2023-09-30pathfinder: don't spin while descendingmat
2023-09-30add more pathfinder goalsmat
2023-09-30remove BlockPosGoal::from and Goal::goal_nodemat
2023-09-30stitch together pathfinder paths bettermat
this results in more efficient paths and less recalculations
2023-09-211.20.2 (#99)mat
* add configuration state * start updating to 23w31a * implement a bit more of 23w31a * chunk batching * start adding configuration state * ioasfhjgsd * almost works * configuration state mostly implemented * handle other packets in configuration state and fix keepalive * cleanup, fix warnings * 23w32a * fix some doctests * 23w33a * 23w35a * 1.20.2-pre2 * fix system conflicts * 1.20.2-pre4 * make tests compile * tests pass * 1.20.2-rc2 * 1.20.2 * Revert "1.20.2" This reverts commit dd152fd265332ead333c919e585ded6d609d7468. * didn't mean to commit that code --------- Co-authored-by: mat <git@matdoes.dev>
2023-09-18fix entities not always being despawned after mergemat
2023-09-18instanceloadedevent and a few fixesmat
2023-09-17heightmapsmat
2023-09-15simplify some code related to Account being a componentmat
2023-09-15make Account a componentmat
2023-09-15rename start_ecs to start_ecs_runnermat
2023-09-14infinite pathfindingmat
2023-09-14detect obstructions while pathfinding and better results on timeoutmat
2023-09-14AcceptResourcePacksPluginmat
2023-09-14rename Local to LocalEntitymat
2023-09-11fix falling through blocks on spawn (and triggering anticheats)mat
2023-09-10fix incorrect jumpingmat
2023-08-26use better pathfinder costs and also fix relative entity updates breaking ↵mat
sometimes
2023-08-26simplify pathfinder moremat
2023-08-26simplify pathfindermat
2023-08-25fix all bevy ambiguitiesmat
2023-08-25implement stepping up stairsmat
2023-08-25add failing test for that weird diagonal edge casemat
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
2023-08-25add basic pathfinding testmat
2023-08-24Support properly switching instances (#106)mat
* start implementing switching dimensions * fix removeentity in shared worlds * also store entity ids per local player * uncomment a trace in pathfinder * cleanup --------- Co-authored-by: mat <git@matdoes.dev>