aboutsummaryrefslogtreecommitdiff
path: root/azalea/src/swarm
AgeCommit message (Collapse)Author
2025-02-24don't remove LocalEntity from disconnected players, add new debug logs, and ↵mat
make GameProfile clones cheaper
2025-02-23make run_schedule a bounded channelmat
2025-02-22update to rust edition 2024mat
2025-02-22debug log CARGO_PKG_VERSION on swarm startmat
2025-02-21despawn entities when switching worlds and some testbot fixesmat
2024-12-25close tcp connection on bot disconnect and add swarms to testbot climat
2024-12-23update outdated doc in Swarm and remove unnecessary genericsmat
2024-12-23lift requirement on anyhow for handler functionmat
2024-12-23make testbot take cli argsmat
2024-12-04Update Bevy and migrate to workspace dependencies and package attributes (#181)EightFactorial
* Use workspace `Cargo.toml` for dependencies and package atributes * Fix a couple clippy warnings * Update bevy, update build script, move deps to workspace, and fix clippy warnings * Remove carrots from crate versions The default behavior is the same * Remove unused dependencies Compiles and all tests pass, so it should be fine * Update codegen to use `std::sync::LazyLock` instead of `once_cell::sync::Lazy` * Update Bevy to `0.15.0-rc.3` Surprisingly little needed to be changed * Update to bevy 0.15.0 * Fix leftover merge issues * Clarify the reason the swarm can't connect * Fix duplicate lint, remove `log` dependency
2024-11-23Update and merge the dependencies (#187)Shayne Hartford
* Add rust rover to .gitignore * Fold dependency feature lists * Sort dependencies alphabetically * Update dependencies * Upgrade dependencies * Comment out unused dependencies * Nightly is broken right now :) * Fix conflict with derive_more * cargo autoinherit to merge dependencies * Fix clippy lints
2024-11-20Add SwarmBuilder::add_account_with_opts (#185)Shayne Hartford
2024-10-26group imports with rustfmtmat
2024-04-20add Client::join_with_proxy and fix testsmat
2024-04-20socks5 support (#113)mat
2024-04-09add functions to ClientBuilder and SwarmBuilder for custom addressesmat
2023-12-16fix SwarmEvent::Login and SwarmEvent::Init maybemat
2023-12-11mention join_delay in add_accounts docsmat
2023-12-09fix typos in code with crate-ci/typosmat
2023-12-05make start return nevermat
2023-12-04Replace Bevy's FixedUpdate with Azalea's GameTick (#119)mat
* replace bevy FixedUpdate with azalea GameTick * Update to Bevy 0.12.1
2023-12-04simplify boilerplate in examplesmat
2023-12-03make ClientBuilder use SwarmBuilder internallymat
2023-12-03clippymat
2023-12-02make sure Startup system runs before any bots joinmat
2023-12-02make address an Arc<RwLock>mat
2023-12-01make address and resolved_address pub in Swarmmat
2023-12-01rename add_with_exponential_backoff to add_and_retry_forevermat
2023-11-18share registries in swarms and fix some bugsmat
2023-11-18replace log with tracingmat
2023-11-18simplify some codemat
2023-11-06bevy 0.12mat
2023-10-26remove some more #![feature]smat
2023-10-11remove unnecessary clonemat
2023-10-11fix State incorrectly being reused when calling handlers in swarmmat
2023-10-07split pathfinder execution into multiple systems (and fix some bugs)mat
2023-09-211.20.2 (#99)mat
* add configuration state * start updating to 23w31a * implement a bit more of 23w31a * chunk batching * start adding configuration state * ioasfhjgsd * almost works * configuration state mostly implemented * handle other packets in configuration state and fix keepalive * cleanup, fix warnings * 23w32a * fix some doctests * 23w33a * 23w35a * 1.20.2-pre2 * fix system conflicts * 1.20.2-pre4 * make tests compile * tests pass * 1.20.2-rc2 * 1.20.2 * Revert "1.20.2" This reverts commit dd152fd265332ead333c919e585ded6d609d7468. * didn't mean to commit that code --------- Co-authored-by: mat <git@matdoes.dev>
2023-09-15simplify some code related to Account being a componentmat
2023-09-15make Account a componentmat
2023-09-15rename start_ecs to start_ecs_runnermat
2023-08-21Food/saturation component support (#97)Luuk van Oijen
* modified for food stuff * moved food/saturation to a separate file * hunger component * simplify some logic --------- Co-authored-by: mat <git@matdoes.dev>
2023-08-16no_handler() option for ClientBuilder (#100)TheDudeFromCI
* Added no_handler client builder option Signed-off-by: TheDudeFromCI <thedudefromci@gmail.com> * Made EmptyState public Signed-off-by: TheDudeFromCI <thedudefromci@gmail.com> * Packaged no_handler placeholders in own module Signed-off-by: TheDudeFromCI <thedudefromci@gmail.com> * imply no state and remove Fut generic from ClientBuilder and SwarmBuilder * use destructuring in set_handler and fix a doc --------- Signed-off-by: TheDudeFromCI <thedudefromci@gmail.com> Co-authored-by: mat <git@matdoes.dev>
2023-08-03loosen Default requirement for State on SwarmBuildermat
2023-07-14Mining (#95)mat
* more mining stuff * initialize azalea-tags crate * more mining stuff 2 * mining in ecs * well technically mining works but no codegen for how long it takes to mine each block yet * rename downloads to __cache__ it was bothering me since it's not *just* downloads * codegen block behavior * fix not sending packet to finish breaking block * mining animation 🎉 * clippy * cleanup, move Client::mine into a client extension * add azalea/src/mining.rs --------- Co-authored-by: mat <git@matdoes.dev>
2023-07-09Update to Bevy 0.11 (#94)mat
* update to bevy 0.11 * clippy --------- Co-authored-by: mat <git@matdoes.dev>
2023-06-14Vec3::distance_to and clippymat
2023-05-16better variable naming in docmat
2023-05-16ClientBuilder::new_without_pluginsmat
2023-05-03Inventory (#48)mat
* start adding azalea-inventory * design more of how inventories are defined * start working on az-inv-macros * inventory macro works * start adding inventory codegen * update some deps * add inventory codegen * manually write inventory menus * put the inventories in Client * start on containersetcontent * inventory menu should hopefully work * checks in containersetcontent * format a comment * move some variant matches * inventory.rs * inventory stuff * more inventory stuff * inventory/container tracking works * start adding interact function * sequence number * start adding HitResultComponent * implement traverse_blocks * start adding clip * add clip function * update_hit_result_component * start trying to fix * fix * make some stuff simpler * clippy * lever * chest * container handle * fix ambiguity * fix some doc tests * move some container stuff from az-client to azalea * clicking container * start implementing simulate_click * keep working on simulate click * implement more of simulate_click this is really boring * inventory fixes * start implementing shift clicking * fix panic in azalea-chat i hope * shift clicking implemented * more inventory stuff * fix items not showing in containers sometimes * fix test * fix all warnings * remove a println --------- Co-authored-by: mat <git@matdoes.dev>
2023-03-11fix doc errorsmat