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path: root/azalea/src/pathfinder/mod.rs
AgeCommit message (Expand)Author
2024-11-27Refactor azalea-protocol (#190)mat
2024-11-12Make some internal system handles public for use with before/after (#180)Shayne Hartford
2024-10-26group imports with rustfmtmat
2024-10-21Rename InventoryComponent to Inventory to match other components (#177)Shayne Hartford
2024-08-15fix sometimes being able to mine blocks through wallsmat
2024-04-09make recalculate_near_end_of_path publicmat
2024-01-08fix ping packet, explosion packet, and panic lessmat
2023-12-15Add mining to the pathfinder (#122)mat
2023-12-10more reliable StopPathfindingEventmat
2023-12-04Replace Bevy's FixedUpdate with Azalea's GameTick (#119)mat
2023-12-03clippymat
2023-11-18replace log with tracingmat
2023-11-12improve docs a bitmat
2023-11-12fix pathfinder testsmat
2023-11-06bevy 0.12mat
2023-10-12KnockbackEvent and rename Physics::delta to velocitymat
2023-10-10start adding mining to pathfindermat
2023-10-08PathfinderCtxmat
2023-10-08don't pathfind into lava lolmat
2023-10-08update repo linksmat
2023-10-07split pathfinder execution into multiple systems (and fix some bugs)mat
2023-10-073 block jumps and other parkourmat
2023-10-07improve pathfinder path executionmat
2023-10-06make sure pathfinder is always centered on the destination block (fixes tests)mat
2023-10-04preallocate edges vec in pathfindermat
2023-10-03fix world being locked while pathfindingmat
2023-10-03upgrade deps and make test not flakymat
2023-10-03tweak pathfinder costsmat
2023-10-02cleanupmat
2023-10-02yet another W for linear searchesmat
2023-10-02optimize pathfinder moremat
2023-10-01add pathfinder benchmarkmat
2023-10-01fix panic when pathfindingmat
2023-10-01pathfinder parkour tests and fix some parkour issuesmat
2023-10-01organize azalea_core and re-export it from azaleamat
2023-09-30start implementing parkourmat
2023-09-30improve ascend (stolen from baritone)mat
2023-09-30pathfinder: don't spin while descendingmat
2023-09-30remove BlockPosGoal::from and Goal::goal_nodemat
2023-09-30stitch together pathfinder paths bettermat
2023-09-14infinite pathfindingmat
2023-09-14detect obstructions while pathfinding and better results on timeoutmat
2023-09-14rename Local to LocalEntitymat
2023-09-10fix incorrect jumpingmat
2023-08-26use better pathfinder costs and also fix relative entity updates breaking som...mat
2023-08-26simplify pathfinder moremat
2023-08-26simplify pathfindermat
2023-08-25fix all bevy ambiguitiesmat
2023-08-25implement stepping up stairsmat
2023-08-25add failing test for that weird diagonal edge casemat