aboutsummaryrefslogtreecommitdiff
path: root/azalea/examples
AgeCommit message (Collapse)Author
2024-11-27Refactor azalea-protocol (#190)mat
* start updating to 1.21.4 * fix block codegen and stop using block data from burger * rename packet related modules and structs to be simpler * ItemSlot -> ItemStack for more consistency with mojmap * .get() -> .into_packet() * simplify declare_state_packets by removing packet ids * rename read_from and write_into to azalea_read and azalea_write * rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite * McBuf -> AzBuf * remove most uses of into_variant * update codegen and use resourcelocation names for packets * implement #[limit(i)] attribute for AzBuf derive macro * fixes for 1.21.4 * fix examples * update some physics code and fix ChatType * remove unused imports in codegen * re-add some things to migrate.py and update +mc version numbers automatically * downgrade to 1.21.3 lol
2024-10-26group imports with rustfmtmat
2024-04-20socks5 support (#113)mat
2024-02-22add OWNER_USERNAME to testbotmat
2024-02-22fix for hypixel limbomat
2024-01-08upgrade depsmat
2024-01-08fix ping packet, explosion packet, and panic lessmat
2024-01-07rewrite testbot to use brigadiermat
2024-01-04rename open_container to open_container_at and add get_open_containermat
2023-12-16revert accidental change to echo examplemat
2023-12-16fix SwarmEvent::Login and SwarmEvent::Init maybemat
2023-12-13fix chunks incorrectly being forgotten sometimesmat
mojang WHY are chunk positions read z first and then x :sob:
2023-12-051.20.3 (#110)mat
* 23w40a * 23w41a * 23w42a * 23w43a * 23w44a * serialize FormattedText as nbt in network * use azalea-nbt/serde in azalea-chat * 23w45a * fix 23w45a to compile * handle Object in codegen * 1.20.3-pre2 * remove unused clientbound_resource_pack_packet.rs * merge main and make azalea-chat use simdnbt * 1.20.3-rc1 * fix tests * use simdnbt 0.3 * fix ServerboundSetJigsawBlockPacket * 1.20.3
2023-12-04Replace Bevy's FixedUpdate with Azalea's GameTick (#119)mat
* replace bevy FixedUpdate with azalea GameTick * Update to Bevy 0.12.1
2023-12-04simplify boilerplate in examplesmat
2023-12-01rename add_with_exponential_backoff to add_and_retry_forevermat
2023-12-01disconnect fixesmat
2023-11-18clippymat
2023-11-18share registries in swarms and fix some bugsmat
2023-11-18fix memory leak when loading chunks in swarmsmat
2023-11-18make packet an Arc in PacketEventmat
2023-11-18simplify some codemat
2023-10-26remove some more #![feature]smat
2023-10-01organize azalea_core and re-export it from azaleamat
2023-09-30remove BlockPosGoal::from and Goal::goal_nodemat
2023-09-211.20.2 (#99)mat
* add configuration state * start updating to 23w31a * implement a bit more of 23w31a * chunk batching * start adding configuration state * ioasfhjgsd * almost works * configuration state mostly implemented * handle other packets in configuration state and fix keepalive * cleanup, fix warnings * 23w32a * fix some doctests * 23w33a * 23w35a * 1.20.2-pre2 * fix system conflicts * 1.20.2-pre4 * make tests compile * tests pass * 1.20.2-rc2 * 1.20.2 * Revert "1.20.2" This reverts commit dd152fd265332ead333c919e585ded6d609d7468. * didn't mean to commit that code --------- Co-authored-by: mat <git@matdoes.dev>
2023-09-19add Loaded component and fix clamping look directionmat
2023-09-18instanceloadedevent and a few fixesmat
2023-09-17heightmapsmat
2023-09-14detect obstructions while pathfinding and better results on timeoutmat
2023-09-14add ResourcePackEvent eventmat
2023-09-14rename Local to LocalEntitymat
2023-09-10fix physics bugsmat
2023-08-25add basic pathfinding testmat
2023-08-24Support properly switching instances (#106)mat
* start implementing switching dimensions * fix removeentity in shared worlds * also store entity ids per local player * uncomment a trace in pathfinder * cleanup --------- Co-authored-by: mat <git@matdoes.dev>
2023-08-22fix entities not being despawnedmat
closes #103
2023-08-22Created nearest_entity system param (#102)TheDudeFromCI
* Created nearest_entity system param Signed-off-by: TheDudeFromCI <thedudefromci@gmail.com> * Added nearby item iterators. Signed-off-by: TheDudeFromCI <thedudefromci@gmail.com> * Export bot.rs (#101) * Removed .vscode settings (#104) Signed-off-by: TheDudeFromCI <thedudefromci@gmail.com> * raycasting not raytracing * don't panic if TranslatableComponent::to_string fails * Food/saturation component support (#97) * modified for food stuff * moved food/saturation to a separate file * hunger component * simplify some logic --------- Co-authored-by: mat <git@matdoes.dev> * Created nearest_entity system param Signed-off-by: TheDudeFromCI <thedudefromci@gmail.com> * Added nearby item iterators. Signed-off-by: TheDudeFromCI <thedudefromci@gmail.com> * Applied tweaks from PR review Signed-off-by: TheDudeFromCI <thedudefromci@gmail.com> * Fixed doctests Signed-off-by: TheDudeFromCI <thedudefromci@gmail.com> --------- Signed-off-by: TheDudeFromCI <thedudefromci@gmail.com> Co-authored-by: mat <git@matdoes.dev> Co-authored-by: Luuk van Oijen <lazyluuk.channel@gmail.com>
2023-08-01improve Instance::find_blockmat
2023-07-26fix querying multiple components in entity_bymat
2023-07-23fix sometimes not receiving chunksmat
2023-07-15fix brigadier booleansmat
2023-07-15Attacking (#96)mat
* add Client::attack * partially implement attack cooldowns * attack speed modifiers * don't care clippy --------- Co-authored-by: mat <git@matdoes.dev>
2023-07-15fix auto respawn and fix entity metadatamat
2023-07-14Mining (#95)mat
* more mining stuff * initialize azalea-tags crate * more mining stuff 2 * mining in ecs * well technically mining works but no codegen for how long it takes to mine each block yet * rename downloads to __cache__ it was bothering me since it's not *just* downloads * codegen block behavior * fix not sending packet to finish breaking block * mining animation 🎉 * clippy * cleanup, move Client::mine into a client extension * add azalea/src/mining.rs --------- Co-authored-by: mat <git@matdoes.dev>
2023-05-27revert echo examplemat
2023-05-27random fixes mostly related to auth and cryptomat
2023-05-12remove unused importmat
2023-05-12auto respawnmat
2023-05-03Inventory (#48)mat
* start adding azalea-inventory * design more of how inventories are defined * start working on az-inv-macros * inventory macro works * start adding inventory codegen * update some deps * add inventory codegen * manually write inventory menus * put the inventories in Client * start on containersetcontent * inventory menu should hopefully work * checks in containersetcontent * format a comment * move some variant matches * inventory.rs * inventory stuff * more inventory stuff * inventory/container tracking works * start adding interact function * sequence number * start adding HitResultComponent * implement traverse_blocks * start adding clip * add clip function * update_hit_result_component * start trying to fix * fix * make some stuff simpler * clippy * lever * chest * container handle * fix ambiguity * fix some doc tests * move some container stuff from az-client to azalea * clicking container * start implementing simulate_click * keep working on simulate click * implement more of simulate_click this is really boring * inventory fixes * start implementing shift clicking * fix panic in azalea-chat i hope * shift clicking implemented * more inventory stuff * fix items not showing in containers sometimes * fix test * fix all warnings * remove a println --------- Co-authored-by: mat <git@matdoes.dev>
2023-03-07Add World::find_block (#80)mat
* start adding World::find_block * keep working on find_block * BlockStates * fix sorting * update examples that use find_one_block * azalea_block::properties * fix tests * add a gotoblock command to testbot