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2025-12-14create typos.toml and fix typosmat
2025-12-15sort derives with cargo sort-derivesmat
might add to ci later, unsure how to do it without adding significant friction for contributors though
2025-12-12move update_fluid_on_eyes from Update to GameTickmat
2025-12-11enable str_to_string clippy lintmat
2025-12-12polish readmesmat
2025-12-12Refactor azalea-registry (#294)mat
* move registries in azalea-registry into separate modules * rename Item and Block to ItemKind and BlockKind * remove 'extra' registries from azalea-registry * hide deprecated items from docs * use DamageKindKey instead of Identifier when parsing registries * store tag entries as a Vec instead of a HashSet * sort tag values by protocol id * update changelog
2025-11-15log more debug info when resizing chunk palettesmat
2025-11-13rename ResourceLocation to Identifier ahead of mojmap changesmat
2025-11-11cleanupmat
- remove deprecated code - add `[lints] workspace=true` to every Cargo.toml, to make modifying clippy lints easier for later - remove some unnecessary #[allow]s - use Vec3i in some parts of the collision code
2025-10-30Remove unnecessary MoveEntityError and MovePlayerError types and other cleanupmat
2025-10-12upgrade deps and clean up lots of doc commentsmat
2025-10-05add Client::query_entitymat
2025-09-28don't use workspace dependency for azalea-client dev dep in azalea-worldmat
2025-08-12upgrade deps and remove unused depsmat
2025-08-12fix rotations flagging anticheatsmat
2025-06-27typosmat
2025-06-16implement EntityHitResultmat
2025-06-16use workspace deps everywheremat
2025-06-16put all azalea-* deps in the workspace Cargo.tomlmat
2025-06-15update depsmat
2025-06-11implement reverting block state predictions on ackmat
2025-06-11take BlockPos instead of &BlockPos in all function argumentsmat
2025-06-08insert ClientInformation earliermat
2025-06-03fix issues when pathfinding to non-full blocks and add Client::view_inventorymat
2025-06-03rename the Block trait to BlockTrait to disambiguate with azalea_registry::Blockmat
2025-06-02improve docs for biome codemat
2025-06-02add Event::ReceiveChunk and find_blocks_in_chunk functionmat
2025-06-01add Client::entities_by and improve some docsmat
2025-06-02add basic support for getting biome ids in chunksmat
2025-05-30more formatting fixesmat
2025-05-30formatting: merge importsmat
2025-05-30fix clippy issues and improve formatting everywheremat
2025-05-23doc fixesmat
2025-05-07fix chunk errors when joining a world with a same name but different heightmat
2025-05-02fix InstanceName desyncmat
2025-04-25update to bevy 0.16mat
2025-04-17make BlockState::id privatemat
2025-04-15make goto async and clean up some examplesmat
2025-04-13release 0.12.0+mc1.21.5mat
2025-04-12Revert "Release 0.12.0"mat
This reverts commit e2945b90a973b6677e78696d97b5461909bedc0b.
2025-04-12Release 0.12.0mat
azalea@0.12.0 azalea-auth@0.12.0 azalea-block@0.12.0 azalea-block-macros@0.12.0 azalea-brigadier@0.12.0 azalea-buf@0.12.0 azalea-buf-macros@0.12.0 azalea-chat@0.12.0 azalea-client@0.12.0 azalea-core@0.12.0 azalea-crypto@0.12.0 azalea-entity@0.12.0 azalea-inventory@0.12.0 azalea-inventory-macros@0.12.0 azalea-language@0.12.0 azalea-physics@0.12.0 azalea-protocol@0.12.0 azalea-protocol-macros@0.12.0 azalea-registry@0.12.0 azalea-registry-macros@0.12.0 azalea-world@0.12.0 Generated by cargo-workspaces
2025-04-04remove executable bit from filesmat
2025-03-27fix not replying to ping packets in config statemat
2025-03-251.21.5 (#198)mat
* 25w02a * move item_components codegen to a different module * remove outdated test * 25w03a * start updating to 24w09b * 1.21.5-pre2 * fix broken packets * 1.21.5-rc2 * merge main * delete unused acket_handling * 1.21.5
2025-03-16impl from u32 for minecraftentityidmat
2025-03-06fix despawning entities on dimension changemat
2025-02-23azalea-language now does a binary search instead of a hashmap lookupmat
2025-02-23fix memory leak in simulation tests (lol)mat
also, change some vecs into boxed slices, and add RelativeEntityUpdate::new
2025-02-23minor memory usage optimizationsmat
2025-02-22update to rust edition 2024mat