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2025-01-21fix errors when switching worldsmat
2025-01-10Fluid physics (#199)mat
* start implementing fluid physics * Initial implementation of fluid pushing * different travel function in water * bubble columns * jumping in water * cleanup * change ultrawarm to be required * fix for clippy
2024-12-28bump minimum rust version and improve pathfinder docsmat
2024-12-27implement BlockState::outline_shapemat
2024-12-24make BlockState a u16 and add a BlockStateIntegerRepr typemat
2024-12-11Implement EntityPositionSync (#196)mat
* implement EntityPositionSync * fix EntityPositionSync setting the wrong vec_delta_codec and also move into a RelativeEntityUpdate
2024-11-27Refactor azalea-protocol (#190)mat
* start updating to 1.21.4 * fix block codegen and stop using block data from burger * rename packet related modules and structs to be simpler * ItemSlot -> ItemStack for more consistency with mojmap * .get() -> .into_packet() * simplify declare_state_packets by removing packet ids * rename read_from and write_into to azalea_read and azalea_write * rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite * McBuf -> AzBuf * remove most uses of into_variant * update codegen and use resourcelocation names for packets * implement #[limit(i)] attribute for AzBuf derive macro * fixes for 1.21.4 * fix examples * update some physics code and fix ChatType * remove unused imports in codegen * re-add some things to migrate.py and update +mc version numbers automatically * downgrade to 1.21.3 lol
2024-11-23Update and merge the dependencies (#187)Shayne Hartford
* Add rust rover to .gitignore * Fold dependency feature lists * Sort dependencies alphabetically * Update dependencies * Upgrade dependencies * Comment out unused dependencies * Nightly is broken right now :) * Fix conflict with derive_more * cargo autoinherit to merge dependencies * Fix clippy lints
2024-11-22Fix debug warning (#186)Shayne Hartford
2024-10-26group imports with rustfmtmat
2024-07-12fix: Chunk Storage Error (#158)Aditya Kumar
2024-02-25optimize physicsmat
2024-02-23reword comment for calculated_bits_per_entrymat
2024-02-22fix for hypixel limbomat
2023-12-15Add mining to the pathfinder (#122)mat
* basic pathfinder mining poc * mining descending and autotool * pathfinder mining descending * pathfinder fixes * allow disabling pathfinder miner and other fixes * small optimization to avoid chunk vec iter lookup sometimes * seeded rng in pathfinder bench * consistently use f32::INFINITY this brings performance much closer to how it was before * astar heuristic optimization from baritone * add downward_move * fix downward move execute * avoid liquids and falling blocks when mining * fix COST_HEURISTIC * fix to not path through flowing liquids * only reset pathfinder timeout while mining if the block is close enough * cache mining costs of block positions * fix mine_while_at_start and move PathfinderDebugParticles to its own module * add ReachBlockPosGoal in other news: azalea's sin/cos functions were broken this whole time and i never noticed * clippy and add things that i accidentally didn't commit * improve wording on doc for azalea::pathfinder
2023-12-13i didn't actually commit the codemat
2023-12-09add BlockState::propertymat
2023-12-04revert packet name to Disguised and make it more like ChatPacket::Playermat
2023-11-19Replace azalea-nbt with simdnbt (#111)mat
* delete azalea-nbt and replace with simdnbt * use simdnbt from crates.io * remove serde dependency on azalea-registry
2023-11-18share registries in swarms and fix some bugsmat
2023-11-18fix memory leak when loading chunks in swarmsmat
2023-11-18replace log with tracingmat
2023-11-12improve docs a bitmat
2023-10-26remove some more #![feature]smat
2023-10-07make pathfinder twice as fast :sunglasses:mat
2023-10-07update chunk batchingmat
2023-10-02cleanupmat
2023-10-02yet another W for linear searchesmat
2023-10-02optimize pathfinder moremat
2023-10-02add benchmarks to azalea-worldmat
2023-10-01add pathfinder benchmarkmat
2023-10-01organize azalea_core and re-export it from azaleamat
2023-09-18fix entities not always being despawned after mergemat
2023-09-18instanceloadedevent and a few fixesmat
2023-09-17heightmapsmat
2023-08-24Support properly switching instances (#106)mat
* start implementing switching dimensions * fix removeentity in shared worlds * also store entity ids per local player * uncomment a trace in pathfinder * cleanup --------- Co-authored-by: mat <git@matdoes.dev>
2023-08-15upgrade thiserror and other depsmat
2023-08-01remove unnecessary parensmat
2023-08-01improve Instance::find_blockmat
2023-07-23fix sometimes not receiving chunksmat
2023-07-23clean up azalea-entity a littlemat
2023-07-20make PalettedContainer::new less weirdmat
2023-07-19fix wrong names in a Debug and relax PartialChunkStorage::set_block_statemat
2023-07-14Mining (#95)mat
* more mining stuff * initialize azalea-tags crate * more mining stuff 2 * mining in ecs * well technically mining works but no codegen for how long it takes to mine each block yet * rename downloads to __cache__ it was bothering me since it's not *just* downloads * codegen block behavior * fix not sending packet to finish breaking block * mining animation 🎉 * clippy * cleanup, move Client::mine into a client extension * add azalea/src/mining.rs --------- Co-authored-by: mat <git@matdoes.dev>
2023-07-09Update to Bevy 0.11 (#94)mat
* update to bevy 0.11 * clippy --------- Co-authored-by: mat <git@matdoes.dev>
2023-05-03Inventory (#48)mat
* start adding azalea-inventory * design more of how inventories are defined * start working on az-inv-macros * inventory macro works * start adding inventory codegen * update some deps * add inventory codegen * manually write inventory menus * put the inventories in Client * start on containersetcontent * inventory menu should hopefully work * checks in containersetcontent * format a comment * move some variant matches * inventory.rs * inventory stuff * more inventory stuff * inventory/container tracking works * start adding interact function * sequence number * start adding HitResultComponent * implement traverse_blocks * start adding clip * add clip function * update_hit_result_component * start trying to fix * fix * make some stuff simpler * clippy * lever * chest * container handle * fix ambiguity * fix some doc tests * move some container stuff from az-client to azalea * clicking container * start implementing simulate_click * keep working on simulate click * implement more of simulate_click this is really boring * inventory fixes * start implementing shift clicking * fix panic in azalea-chat i hope * shift clicking implemented * more inventory stuff * fix items not showing in containers sometimes * fix test * fix all warnings * remove a println --------- Co-authored-by: mat <git@matdoes.dev>
2023-03-23rename Tag to Nbtmat
2023-03-141.19.4 (#57)mat
* 23w03a * 23w04a * 23w05a * 23w06a * fix * 23w07a mojang broke their json data generator so some stuff is missing * didn't mean to commit that file here * 1.19.4-pre2 * fix * 1.19.4-pre3 * fix * how did these packets get here * 1.19.4-pre4 * 1.19.4-rc1 * 1.19.4-rc2 * 1.19.4-rc3 * merge main * remove debugging code * 1.19.4
2023-03-11fix doc errorsmat
2023-03-11Add RegistryHolder struct and serde features (#81)EightFactorial
* Make RegistryHolder struct * Update deps * Move RegistryHolder to azalea-protocol * Convert bytes to bools and back * Rename and shuffle logic * Move logic into trait, rename methods * Final touchups * Ah, merge mistakes * Add serde support for ResourceLocation * Reuse structs * Error when serde skips values in debug mode Add missing attributes * Strict_registry feature, require packet feature * Add test * Move into packets * Docs and touchups * Reword docs * Move into module inside ClientboundLoginPacket * Add azalea-nbt serde feature * remove duplicate comment and type_ -> kind --------- Co-authored-by: mat <github@matdoes.dev>