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path: root/azalea-protocol/src
AgeCommit message (Collapse)Author
2025-08-04Default components (#232)mat
* add default components * remove debug prints * clippy * use default components * fix tests
2025-07-24update movement code for 1.21.5 changesmat
fixes grim flags
2025-07-241.21.8mat
2025-06-301.21.7 (#227)mat
* 1.21.7-rc1 * 1.21.7 * update Cargo.lock too
2025-06-27fix ClientboundShowDialog in configmat
2025-06-26start adding packet_order testmat
2025-06-181.21.6 fixesmat
2025-06-171.21.6 (#215)mat
2025-06-11implement reverting block state predictions on ackmat
2025-06-09handle relative teleports correctly and fix entity chunk indexing warningsmat
2025-06-08add support for panicking on warn/error in simulation testsmat
2025-06-02fix VibrationParticlemat
2025-05-31doc updatesmat
2025-05-30more formatting fixesmat
2025-05-30formatting: merge importsmat
2025-05-30fix clippy issues and improve formatting everywheremat
2025-05-30make fixedbitset require generic const exprs again :3mat
2025-05-09fix offline-mode cert warnings and improve some docsmat
2025-05-10add StartUseItemEvent and improve code related to interactionsmat
2025-05-08add chat signingmat
2025-05-07impl Display for proxy and trace log JoinOptsmat
2025-05-06fix incorrect chat parsing when legacy color codes are mixed inmat
2025-05-07upgrade rust version and fix clippy warningsmat
2025-05-02fix InstanceName desyncmat
2025-04-24update to git hickory-resolver and use system resolvermat
2025-04-24delete some unused packet modules in game statemat
2025-04-25update serialization for set_player_teammat
2025-04-19add StartJoinServerEvent to allow joining servers exclusively from ecsmat
2025-04-18typo in instance_block_action packetmat
2025-04-18box display_name in PlayerInfo to make it smallermat
2025-04-17Move login state to the ECS (#213)mat
* use packet handlers code for login custom_query * initial broken implementation for ecs-only login * fixes * run Update schedule 60 times per second and delete code related to run_schedule_sender * fix tests * fix online-mode * reply to query packets in a separate system and make it easier for plugins to disable individual replies * remove unused imports
2025-04-17make BlockState::id privatemat
2025-04-13fix wrong MAXIMUM_UNCOMPRESSED_LENGTH valuemat
2025-04-12upgrade depsmat
2025-04-04remove executable bit from filesmat
2025-03-29use HashedStack for ServerboundContainerClick::carried_item toomat
2025-03-29update ServerboundContainerClick to use HashedStack from 1.21.5mat
2025-03-29add support for unnamed structs to azalea-buf-macrosmat
2025-03-27fix not replying to ping packets in config statemat
2025-03-251.21.5 (#198)mat
* 25w02a * move item_components codegen to a different module * remove outdated test * 25w03a * start updating to 24w09b * 1.21.5-pre2 * fix broken packets * 1.21.5-rc2 * merge main * delete unused acket_handling * 1.21.5
2025-03-16Fluid physics fixes (#210)mat
* start fixing code related to fluid physics * implement force_solid for blocks * afk pool test
2025-03-16document ClientboundAddEntity::datamat
2025-03-13fix wrong Potion data componentmat
2025-03-13fix wrong Consumable component implementation and add set_equipment testmat
2025-02-24don't remove LocalEntity from disconnected players, add new debug logs, and ↵mat
make GameProfile clones cheaper
2025-02-23azalea-language now does a binary search instead of a hashmap lookupmat
2025-02-23try to receive packets all at once before sending run_schedule_sendermat
2025-02-22Refactor azalea-client (#205)mat
* start organizing packet_handling more by moving packet handlers into their own functions * finish writing all the handler functions for packets * use macro for generating match statement for packet handler functions * fix set_entity_data * update config state to also use handler functions * organize az-client file structure by moving things into plugins directory * fix merge issues
2025-02-23minor memory usage optimizationsmat
2025-02-22update to rust edition 2024mat