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* start updating to 1.21.4
* fix block codegen and stop using block data from burger
* rename packet related modules and structs to be simpler
* ItemSlot -> ItemStack for more consistency with mojmap
* .get() -> .into_packet()
* simplify declare_state_packets by removing packet ids
* rename read_from and write_into to azalea_read and azalea_write
* rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite
* McBuf -> AzBuf
* remove most uses of into_variant
* update codegen and use resourcelocation names for packets
* implement #[limit(i)] attribute for AzBuf derive macro
* fixes for 1.21.4
* fix examples
* update some physics code and fix ChatType
* remove unused imports in codegen
* re-add some things to migrate.py and update +mc version numbers automatically
* downgrade to 1.21.3 lol
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* Switch to u32 to match other entity ids in Azalea
* Forgot about the other entity id
* Revert "Forgot about the other entity id"
That wasn't meant for this branch, squash merge this out lol.
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LoginFinished in an example
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* partially implement 24w35a
* start updating to 24w39a + itemcomponent codegen
* fix codegen and broken packets to finish updating to 24w39a :D
* update to 1.21.2 except for blocks
* update ServerboundPlayerInputPacket impl
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(cherry picked from commit ed7b306aff5ed1d1ce9659d41f76f3f3a6884dd6)
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* Fix copy&paste mistake from chat command signed packet to chat command packet
* Bugfix
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Co-authored-by: EnderKill98 <no@mail.tld>
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* 24w18a (data driven enchantments not implemented yet)
* 1.21
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viaversion
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* fix!: use ClientIntention over ConnectionProtocol for ClientIntentionPacket
* chore: remove McBufRead/Writable from ConnectionProtocol
* chore: use From over Into for ClientIntention to ConnectionProtocol conversion
* chore: organise imports in existing style
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* 23w51b
* make recalculate_near_end_of_path public
so other plugins can do .after(recalculate_near_end_of_path)
* update to 24w03a i think
* start implementing 24w13a
* registries work (but a lot of packets are still broken)
* fix recipes and commands packets
* i love codecs :D i am not going insane :D mojang's java is very readable :D
* item components are "implemented" meowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeow
* update to 1.20.5-pre3
* fix all the broken packets and clippy (mojang please don't do an update like this again or i will murder someone)
* 1.20.5-rc1
* fix failing tests
* 1.20.5
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Added 2 new game even types
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primitive as an argument
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The struct itself was already public, I assume the fields where meant to be as well.
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love you wynncraft
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* 23w40a
* 23w41a
* 23w42a
* 23w43a
* 23w44a
* serialize FormattedText as nbt in network
* use azalea-nbt/serde in azalea-chat
* 23w45a
* fix 23w45a to compile
* handle Object in codegen
* 1.20.3-pre2
* remove unused clientbound_resource_pack_packet.rs
* merge main and make azalea-chat use simdnbt
* 1.20.3-rc1
* fix tests
* use simdnbt 0.3
* fix ServerboundSetJigsawBlockPacket
* 1.20.3
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* delete azalea-nbt and replace with simdnbt
* use simdnbt from crates.io
* remove serde dependency on azalea-registry
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* add configuration state
* start updating to 23w31a
* implement a bit more of 23w31a
* chunk batching
* start adding configuration state
* ioasfhjgsd
* almost works
* configuration state mostly implemented
* handle other packets in configuration state and fix keepalive
* cleanup, fix warnings
* 23w32a
* fix some doctests
* 23w33a
* 23w35a
* 1.20.2-pre2
* fix system conflicts
* 1.20.2-pre4
* make tests compile
* tests pass
* 1.20.2-rc2
* 1.20.2
* Revert "1.20.2"
This reverts commit dd152fd265332ead333c919e585ded6d609d7468.
* didn't mean to commit that code
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Co-authored-by: mat <git@matdoes.dev>
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* Fix decoding on missing Nbt structures
* Fix default and renaming
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* start implementing switching dimensions
* fix removeentity in shared worlds
* also store entity ids per local player
* uncomment a trace in pathfinder
* cleanup
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Co-authored-by: mat <git@matdoes.dev>
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* more mining stuff
* initialize azalea-tags crate
* more mining stuff 2
* mining in ecs
* well technically mining works but
no codegen for how long it takes to mine each block yet
* rename downloads to __cache__
it was bothering me since it's not *just* downloads
* codegen block behavior
* fix not sending packet to finish breaking block
* mining animation 🎉
* clippy
* cleanup, move Client::mine into a client extension
* add azalea/src/mining.rs
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Co-authored-by: mat <git@matdoes.dev>
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* update to bevy 0.11
* clippy
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Co-authored-by: mat <git@matdoes.dev>
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closes #89
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