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path: root/azalea-protocol/src/packets/status
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2022-10-07Replace impl Read with Cursor<&[u8]> (#26)mat
* Start getting rid of Cursor * try to make the tests pass and fail * make the tests pass * remove unused uses * fix clippy warnings * fix potential OOM exploits * fix OOM in az-nbt * fix nbt benchmark * fix a test * start replacing it with Cursor<Vec<u8>> * wip * fix all the issues * fix all tests * fix nbt benchmark * fix warnings
2022-09-06rename variants in packet enums to be shorterUbuntu
2022-09-05Publish everything* to crates.iomat
Except azalea-client since it's not ready yet
2022-09-02get rid of Readable & Writable (#21)mat
2022-09-01sample can be emptymat
2022-09-01ping players can be negativemat
2022-08-20Implement ALL packets (#16)mat
* add a couple more packets and improve codegen * enums in packet codegen * fix enums and MORE PACKETS * make unsigned numbers the default * codegen can make hashmaps * UnsizedByteArray in codegen * Vec and Option * enum codgen works in more situations * ServerboundInteractPacket * Fix error with new error system * More packets * more packets * more packets * guess what was added * yeah it's more packets * add more packets * packets * start adding ClientboundBossEventPacket * finish boss event packet * improve codegen for linux * start on command suggestions packet * rename declare_commands to commands * más paquetes * fix generating custom payload packet * more packets * mehr Pakete * improve codegen for movement packets * rename move packets to have "packet" at the end * fix some unused variable warns * addere plus facis * pli da pakoj * plus de paquets * più pacchetti * make ChatFormatting a macro in azalea-chat * change a match to matches! macro * update SetPlayerTeam to use ChatFormatting * ClientboundSetScorePacket & fix clippy warnings * finish game state :tada: * add remaining packets for other states * fix error in ping.rs
2022-08-06Better errors (#14)mat
* make reading use thiserror * finish implementing all the error things * clippy warnings related to ok_or * fix some errors in other places * thiserror in more places * don't use closures in a couple places * errors in writing packet * rip backtraces * change some BufReadError::Custom to UnexpectedEnumVariant * Errors say what packet is bad * error on leftover data and fix it wasn't reading the properties for gameprofile
2022-07-29Split clientbound and serverbound packetsmat
2022-06-23Fix everything so azalea-buf worksmat
2022-05-14add derive McBuf to every packetmat
2022-05-01impl Write instead of Vec<u8> for consistencymat
2022-05-01Reduce usage of AsyncReadmat
We already receive everything from the server when it tells us the length, so we can actually just treat the stream as a Read instead of an AsyncRead.
2022-05-01clientbound_add_entity_packet & clientbound_set_entity_data_packetmat
2022-04-22simplify error handlingmat
2022-04-21Set carried item and update tags packetsmat
2022-04-19add declare_state_packets to the other statesmat
2022-01-01start adding packet macrosmat
2021-12-26fix some clippy warningsmat
2021-12-16try to implement compressionmat
2021-12-15azaleamat