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2022-12-06Complete ClientboundCommand{Suggestion}sPacket, Serde support for NBT Tags (#49)EightFactorial
* Serializing ClientboundStatusResponsePacket Enable serialization of ClientboundStatusResponsePacket * Update clientbound_status_response_packet.rs Add options previewsChat and enforcesSecureChat * Serialize Style and TextColor * Serialize BaseComponent * Serialize TextComponent * Fix Style * Serialize Component * Fix multiple formats per message, fix reset tag * Fix Style, again * Use FlatMapSerializer * Forgot italics * Count struct fields, reorganize logic * Serialize TranslatableComponent * Rewrite TextComponent Serializer * Fix using TextColor::Parse * Code Cleanup * Add default attribute, just in case * Clippy * use serde derive feature + preferred formatting choices * McBufWritable for BrigadierNodeStub * Thanks Clippy... * Implement suggestions in azalea-brigadier * Serde support for NBT Tags * Serde options * Forgot Options * Oops, that's McBufWritable for BrigadierParser * Fix McBufWritable for SlotData * Complete ClientboundUpdateRecipesPacket * fix some issues * better impl McBufReadable for Suggestions Co-authored-by: BuildTools <unconfigured@null.spigotmc.org> Co-authored-by: mat <github@matdoes.dev>
2022-11-19chore: Releasemat
2022-11-12Pathfinder (#25)mat
Pathfinding is very much not done, but it works enough and I want to get this merged. TODO: fast replanning, goals that aren't a single node, falling moves (it should be able to play the dropper), parkour moves
2022-11-11change some dependenciesmat
2022-10-30chore: Releasemat
2022-10-30add "repository" field to all cratesmat
2022-10-18Create cache file directory if it doesn't existUbuntu
2022-10-17(cargo-release) version 0.2.0Ubuntu
2022-10-17(cargo-release) version 0.2.0Ubuntu
2022-10-17(cargo-release) version 0.2.0Ubuntu
2022-10-17(cargo-release) version 0.2.0Ubuntu
2022-10-17(cargo-release) version 0.2.0Ubuntu
2022-10-17(cargo-release) version 0.2.0Ubuntu
2022-10-17(cargo-release) version 0.2.0Ubuntu
2022-10-17(cargo-release) version 0.2.0Ubuntu
2022-10-17(cargo-release) version 0.2.0Ubuntu
2022-10-17(cargo-release) version 0.2.0Ubuntu
2022-10-17(cargo-release) version 0.2.0Ubuntu
2022-10-17(cargo-release) version 0.2.0Ubuntu
2022-10-07fix errors with rewritten packet readingmat
i forgot i never tested it before LMAO
2022-09-09add loggerUbuntu
2022-09-05use az-registry in az-protocolmat
2022-09-05Publish everything* to crates.iomat
Except azalea-client since it's not ready yet
2022-09-04fix chunks not being able to be readmat
2022-08-29Physics (#11)mat
* Put physics module in azalea-entity * port aabb * add more stuff to PositionXYZ * azalea-physics * important collision things * more physics stuff * backup because i'm about to delete shapes * more shape stuff * CubeVoxelShape * no compile errors??? insane * impl VoxelShape for ArrayVoxelShape * Shapes stuff * collide_x but it doesn't work yet * binary_search * it compiles * Entity has bounding box * Update discrete_voxel_shape.rs * Entity::make_bounding_box * ok i'm about to merge az-entity and az-world might be a terrible idea which is why i'm committing first * ok so i moved entity to world * on_pos and move_entity compiles * add send_position * move collision stuff to collision module in az-physics * dimension is no longer an Option * start trying to do collision for the client * collision works :tada: * start adding palette resizing * get_and_set (pain) * it compiles but probably won't work * add a test * remove printlns * add more tests for palette stuff * ClientboundMoveVec3Packet -> ClientboundMoveEntityPosPacket i think i changed this on accident once * palette resizing works todo: remove the printlns * Remove printlns in palette.rs * fix issues from merge * fixes + work a bit more on physics * Better entities (#19) * well it compiles * add tests to entity storage * add suggestions in azalea-brigadier * this probably causes ub * fix brigadiersuggestions * get rid of entityid * test From<EntityMut> for EntityRef * don't mention other libraries since there's too many * fix warnings * do todos in brigadier suggestions * work on physics * more physics stuff * remove trait feature on az-block i think rust gets confused and compiles the macro without the feature * bump ahash * aes tests in az-crypto * optimize aes's deps * fix crashes * fix section_index for negative numbers and test * fix BlockPos protocol implementation * remove some debug prints * prepare to add ai_step * make ai step work * clippy
2022-08-06Better errors (#14)mat
* make reading use thiserror * finish implementing all the error things * clippy warnings related to ok_or * fix some errors in other places * thiserror in more places * don't use closures in a couple places * errors in writing packet * rip backtraces * change some BufReadError::Custom to UnexpectedEnumVariant * Errors say what packet is bad * error on leftover data and fix it wasn't reading the properties for gameprofile
2022-06-25Merge branch 'main' into azalea-entitymat
2022-06-24Upgrade some cratesmat
2022-06-24Upgrade crates and remove num_* depsmat
2022-06-23Fix everything so azalea-buf worksmat
2022-06-23azalea-bufmat
2022-06-19Bump tokiomat
2022-06-18from<ClientboundAddEntityPacket> for Entitymat
2022-05-01Reduce usage of AsyncReadmat
We already receive everything from the server when it tells us the length, so we can actually just treat the stream as a Read instead of an AsyncRead.
2022-04-30azalea_auth::encryption -> azalea_cryptomat
2022-04-22simplify error handlingmat
2022-04-18start working on declare commands packetmat
2022-01-01start adding packet macrosmat
2021-12-20start adding nbt to the protocolmat
2021-12-16try to implement compressionmat
2021-12-16fix errorsmat
2021-12-16add a few more login packetsmat
2021-12-15azaleamat