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AgeCommit message (Collapse)Author
2023-11-06bevy 0.12mat
2023-10-12KnockbackEvent and rename Physics::delta to velocitymat
2023-10-10start adding mining to pathfindermat
2023-10-08update repo linksmat
2023-10-08knockbackmat
2023-10-03also upgrade deps everywhere else lolmat
2023-10-01organize azalea_core and re-export it from azaleamat
2023-09-28check for entity duplication before spawningmat
this fixes behavior where in swarms entities in the world might sometimes have a duplicate that gets spawned and despawned immediately
2023-09-211.20.2 (#99)mat
* add configuration state * start updating to 23w31a * implement a bit more of 23w31a * chunk batching * start adding configuration state * ioasfhjgsd * almost works * configuration state mostly implemented * handle other packets in configuration state and fix keepalive * cleanup, fix warnings * 23w32a * fix some doctests * 23w33a * 23w35a * 1.20.2-pre2 * fix system conflicts * 1.20.2-pre4 * make tests compile * tests pass * 1.20.2-rc2 * 1.20.2 * Revert "1.20.2" This reverts commit dd152fd265332ead333c919e585ded6d609d7468. * didn't mean to commit that code --------- Co-authored-by: mat <git@matdoes.dev>
2023-09-19add Loaded component and fix clamping look directionmat
2023-09-18fix entities not always being despawned after mergemat
2023-09-14Release 0.8.0mat
azalea@0.8.0 azalea-auth@0.8.0 azalea-block@0.8.0 azalea-block-macros@0.8.0 azalea-brigadier@0.8.0 azalea-buf@0.8.0 azalea-buf-macros@0.8.0 azalea-chat@0.8.0 azalea-client@0.8.0 azalea-core@0.8.0 azalea-crypto@0.8.0 azalea-entity@0.8.0 azalea-inventory@0.8.0 azalea-inventory-macros@0.8.0 azalea-language@0.8.0 azalea-nbt@0.8.0 azalea-physics@0.8.0 azalea-protocol@0.8.0 azalea-protocol-macros@0.8.0 azalea-registry@0.8.0 azalea-registry-macros@0.8.0 azalea-world@0.8.0 Generated by cargo-workspaces
2023-09-14Release independent packagesmat
Generated by cargo-workspaces
2023-09-14rename Local to LocalEntitymat
2023-09-13fix testsmat
2023-09-13improve some loggingmat
2023-09-11fix falling through blocks on spawn (and triggering anticheats)mat
2023-09-10fix physics bugsmat
2023-09-08upgrade depsmat
2023-08-26use better pathfinder costs and also fix relative entity updates breaking ↵mat
sometimes
2023-08-25fix all bevy ambiguitiesmat
2023-08-25fix swarmsmat
2023-08-25implement stepping up stairsmat
2023-08-25add failing test for that weird diagonal edge casemat
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
2023-08-25add basic pathfinding testmat
2023-08-25fix panic when entity goes out of render distance and then back in render ↵mat
distance
2023-08-24Support properly switching instances (#106)mat
* start implementing switching dimensions * fix removeentity in shared worlds * also store entity ids per local player * uncomment a trace in pathfinder * cleanup --------- Co-authored-by: mat <git@matdoes.dev>
2023-08-19raycasting not raytracingmat
2023-08-15upgrade thiserror and other depsmat
2023-07-31add EntityDataItem::newmat
2023-07-23clean up azalea-entity a littlemat
2023-07-15Attacking (#96)mat
* add Client::attack * partially implement attack cooldowns * attack speed modifiers * don't care clippy --------- Co-authored-by: mat <git@matdoes.dev>
2023-07-15fix auto respawn and fix entity metadatamat
2023-07-14Mining (#95)mat
* more mining stuff * initialize azalea-tags crate * more mining stuff 2 * mining in ecs * well technically mining works but no codegen for how long it takes to mine each block yet * rename downloads to __cache__ it was bothering me since it's not *just* downloads * codegen block behavior * fix not sending packet to finish breaking block * mining animation 🎉 * clippy * cleanup, move Client::mine into a client extension * add azalea/src/mining.rs --------- Co-authored-by: mat <git@matdoes.dev>
2022-08-29Physics (#11)mat
* Put physics module in azalea-entity * port aabb * add more stuff to PositionXYZ * azalea-physics * important collision things * more physics stuff * backup because i'm about to delete shapes * more shape stuff * CubeVoxelShape * no compile errors??? insane * impl VoxelShape for ArrayVoxelShape * Shapes stuff * collide_x but it doesn't work yet * binary_search * it compiles * Entity has bounding box * Update discrete_voxel_shape.rs * Entity::make_bounding_box * ok i'm about to merge az-entity and az-world might be a terrible idea which is why i'm committing first * ok so i moved entity to world * on_pos and move_entity compiles * add send_position * move collision stuff to collision module in az-physics * dimension is no longer an Option * start trying to do collision for the client * collision works :tada: * start adding palette resizing * get_and_set (pain) * it compiles but probably won't work * add a test * remove printlns * add more tests for palette stuff * ClientboundMoveVec3Packet -> ClientboundMoveEntityPosPacket i think i changed this on accident once * palette resizing works todo: remove the printlns * Remove printlns in palette.rs * fix issues from merge * fixes + work a bit more on physics * Better entities (#19) * well it compiles * add tests to entity storage * add suggestions in azalea-brigadier * this probably causes ub * fix brigadiersuggestions * get rid of entityid * test From<EntityMut> for EntityRef * don't mention other libraries since there's too many * fix warnings * do todos in brigadier suggestions * work on physics * more physics stuff * remove trait feature on az-block i think rust gets confused and compiles the macro without the feature * bump ahash * aes tests in az-crypto * optimize aes's deps * fix crashes * fix section_index for negative numbers and test * fix BlockPos protocol implementation * remove some debug prints * prepare to add ai_step * make ai step work * clippy
2022-08-06Better errors (#14)mat
* make reading use thiserror * finish implementing all the error things * clippy warnings related to ok_or * fix some errors in other places * thiserror in more places * don't use closures in a couple places * errors in writing packet * rip backtraces * change some BufReadError::Custom to UnexpectedEnumVariant * Errors say what packet is bad * error on leftover data and fix it wasn't reading the properties for gameprofile
2022-06-25Fix warningsmat
2022-06-25read_into -> read_frommat
yeah
2022-06-24i hate mutexesmat
2022-06-24start adding movingmat
2022-06-24fix EntityDataValuemat
2022-06-23move_entity_with_deltamat
2022-06-23Fix everything so azalea-buf worksmat
2022-06-23azalea-bufmat
2022-06-19Fix some clippy warningsmat
2022-06-19Improvements to azalea-world for entitiesmat
2022-06-18from<ClientboundAddEntityPacket> for Entitymat
2022-06-17EntityStoragemat
2022-06-17Create azalea-entitymat