| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-01-12 | fix panic on bot disconnect | mat | |
| 2025-01-11 | dead entities cannot be revived | mat | |
| 2025-01-10 | Fluid physics (#199) | mat | |
| * start implementing fluid physics * Initial implementation of fluid pushing * different travel function in water * bubble columns * jumping in water * cleanup * change ultrawarm to be required * fix for clippy | |||
| 2024-12-27 | implement fluid_shape | mat | |
| 2024-12-11 | Implement EntityPositionSync (#196) | mat | |
| * implement EntityPositionSync * fix EntityPositionSync setting the wrong vec_delta_codec and also move into a RelativeEntityUpdate | |||
| 2024-10-26 | group imports with rustfmt | mat | |
| 2024-04-24 | fix warning when entities that didn't move chunks despawn | mat | |
| 2023-12-10 | Climbing (#121) | mat | |
| * start implementing climbing * fix tests * fix bots running at lower tick rate | |||
| 2023-11-18 | replace log with tracing | mat | |
| 2023-10-01 | organize azalea_core and re-export it from azalea | mat | |
| 2023-09-28 | check for entity duplication before spawning | mat | |
| this fixes behavior where in swarms entities in the world might sometimes have a duplicate that gets spawned and despawned immediately | |||
| 2023-09-19 | add Loaded component and fix clamping look direction | mat | |
| 2023-09-14 | rename Local to LocalEntity | mat | |
| 2023-09-13 | fix tests | mat | |
| 2023-09-11 | fix falling through blocks on spawn (and triggering anticheats) | mat | |
| 2023-08-26 | use better pathfinder costs and also fix relative entity updates breaking ↵ | mat | |
| sometimes | |||
| 2023-08-25 | fix all bevy ambiguities | mat | |
| 2023-08-25 | implement stepping up stairs | mat | |
| 2023-07-23 | clean up azalea-entity a little | mat | |
