| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-12-10 | Climbing (#121) | mat | |
| * start implementing climbing * fix tests * fix bots running at lower tick rate | |||
| 2023-11-18 | replace log with tracing | mat | |
| 2023-10-01 | organize azalea_core and re-export it from azalea | mat | |
| 2023-09-28 | check for entity duplication before spawning | mat | |
| this fixes behavior where in swarms entities in the world might sometimes have a duplicate that gets spawned and despawned immediately | |||
| 2023-09-19 | add Loaded component and fix clamping look direction | mat | |
| 2023-09-14 | rename Local to LocalEntity | mat | |
| 2023-09-13 | fix tests | mat | |
| 2023-09-11 | fix falling through blocks on spawn (and triggering anticheats) | mat | |
| 2023-08-26 | use better pathfinder costs and also fix relative entity updates breaking ↵ | mat | |
| sometimes | |||
| 2023-08-25 | fix all bevy ambiguities | mat | |
| 2023-08-25 | implement stepping up stairs | mat | |
| 2023-07-23 | clean up azalea-entity a little | mat | |
