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2025-11-30Add `online-mode` Cargo feature (#281)mat
* Add `online-mode` cargo feature * fix bad formatting in Cargo.toml
2025-11-21refactor resolve_addressmat
2025-11-15log more debug info when resizing chunk palettesmat
2025-11-13rename ResourceLocation to Identifier ahead of mojmap changesmat
2025-11-12clippymat
2025-10-30Remove unnecessary MoveEntityError and MovePlayerError types and other cleanupmat
2025-10-30cleanup some code related to mob effectsmat
2025-10-30Add support for mob effects (#269)ShayBox
* Add support for mob effects * Remove Option * MobEffectFlags * jump_boost_power f32
2025-10-28Don't panic when LocalPlayerEvents is missing (#271)suprohub
2025-10-13add Client::entity_interact and EntityInteractEvent for conveniencemat
2025-10-12improve ux for entity matching functionsmat
2025-10-12upgrade deps and clean up lots of doc commentsmat
2025-10-07update ResolvableProfile data component to 1.21.9mat
2025-10-06add try_query_entitymat
2025-10-04make 'force' always explicit when miningmat
2025-10-04fix wrong pathfinding when we start calculating a new path and the current ↵mat
executing path is long
2025-10-05add Client::query_entitymat
2025-10-04upgrade deps and rename SystemSets to follow bevy's new naming conventionmat
2025-10-04fix handle_container_click_event not being addedmat
2025-09-301.21.9 (#235)mat
* start updating to 25w33a * 1.21.9-pre2 * clippy * cleanup, and fix c_explode and c_player_rotation * mc update should be in Changed section in the changelog * 1.21.9
2025-09-29rename SendPacketEvent to SendGamePacketEvent and PingEvent to GamePingEventmat
2025-09-28upgrade bevy to 0.17.0-rc.2mat
2025-09-28split version in changelogmat
2025-09-27allow picking other bots in hit resultsmat
2025-09-28cleanup some azalea-client testsmat
2025-09-27add test for closing and opening containersmat
2025-09-26don't re-export azalea::bot::*, and some doc improvementsmat
2025-09-25ClientsideCloseContainerEvent, MenuOpenedEvent, and CloseContainerEvent are ↵mat
now triggers instead of events
2025-09-22Fix pathfinding on farmlandmat
closes #250
2025-09-21fix pickable entity querymat
2025-09-21fix packet order for ServerboundSetCarriedItemmat
2025-09-20more accurate mining and impl PartialEq for packetsmat
2025-09-01fix panic when refreshing account tokenmat
2025-08-23handle AppExit eventmat
2025-08-20split client information handling out of BrandPlugin and some other cleanupmat
2025-08-20further improvements to ChatPacket::split_sender_and_content (thanks shay)mat
2025-08-18fix ClientboundMerchantOffersmat
2025-08-18fix DataComponentPatch::getmat
2025-08-14Sneaking (#237)mat
* start implementing sneaking * fix horizontal_collision being inverted and cleanup * clippy * change dimensions and eye height based on pose * proper support for automatically crouching in certain cases * fix anticheat issues * add line to changelog and update a comment
2025-08-14fix: mining fails in Creative Mode (#236)Tommy
2025-08-12send correct packets on teleportmat
2025-08-12upgrade deps and remove unused depsmat
2025-08-12Client::chat now takes Into<String> and doc fixesmat
2025-08-12add nearest_entity_by and improve some docsmat
2025-08-12improved whisper regex and autofill microsoft code on loginmat
2025-08-12fix rotations flagging anticheatsmat
2025-08-11Improve System Chat Regex & Add System Whisper Regex (#233)Shayne Hartford
* Refactor the system message regex to use a static RwLock for customization * Add customizable whisper regex for system messages * Remove global regex locks * Oops invalid unnamed capture format
2025-08-10Send correct data component checksums (#234)mat
* start implementing data component crc32 hashes * start doing serde impls for checksums * make more components hashable * make all data components serializable * support recursive components * fix simdnbt dep * update changelog * clippy
2025-08-04Default components (#232)mat
* add default components * remove debug prints * clippy * use default components * fix tests
2025-08-04fix wrong float rounding in get_friction_influenced_speedmat