| Age | Commit message (Collapse) | Author |
|
|
|
|
|
* Remove lazy_static in azalea-chat
* replace lazy_static with once_cell everywhere
* fix
* fix import
* ignore a clippy warning in shape codegen
|
|
* keep track of player list
* send player update events
|
|
* Add functions to get ChatPacket author and content
* add ChatPacket::username and ChatPacket::content
|
|
|
|
* rename "dimension" to "world"
* Update mod.rs
|
|
|
|
|
|
|
|
Pathfinding is very much not done, but it works enough and I want to get this merged.
TODO: fast replanning, goals that aren't a single node, falling moves (it should be able to play the dropper), parkour moves
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
* add example generated metadata.rs
* metadata.rs codegen
* add the files
* add comment to top of metadata.rs
* avoid clone
* metadata
* defaults
* defaults
* fix metadata readers and writers
* fix bad bitmasks and ignore some clippy warnings in generated code
* add set_index function to entity metadatas
* applying metadata
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
thanks clippy we love you
|
|
|
|
* start adding options
* add default options
* send options packet by default
* mention set_options in Client::join doc
* make TranslatableComponent::read return TextComponent
* change set_options to set_client_information
* clean up some code
* Add `Initialize` event
* fix some clippy warnings
* change `Client::options` to `client_information`
|
|
|
|
|
|
Arc<Event> -> Event, Arc<Mutex<State>> -> State
Items in State now need to have interior mutability (i.e. Arc<Mutex<T>>), but it's a worthwhile tradeoff since it allows the user to customize it for each field
|
|
|
|
|
|
|
|
|
|
This PR removes all println statements and logs them on trace level instead. Normally, libraries shouldn't print to stdout using println, since there's no control over them.
|
|
* add Client::chat
* make the default bot do chat
|
|
* a
* try to do more work on auth signing (untested)
* well auth works when i remove the d= so
* auth stuff
* sessionserver stuff
* add auth in azalea-protocol/client
* caching*
refreshing microsoft auth tokens isn't implemented yet, also i haven't tested it
* how did i not notice that i had the code duplicated
* fix cache
* add refreshing msa token
* replace some printlns with log::trace
* auth works!
* Update main.rs
* fix clippy warnings
|
|
|
|
|
|
|
|
i forgot i never tested it before LMAO
|
|
* Start getting rid of Cursor
* try to make the tests pass and fail
* make the tests pass
* remove unused uses
* fix clippy warnings
* fix potential OOM exploits
* fix OOM in az-nbt
* fix nbt benchmark
* fix a test
* start replacing it with Cursor<Vec<u8>>
* wip
* fix all the issues
* fix all tests
* fix nbt benchmark
* fix warnings
|
|
|
|
Basically make the `azalea` crate have stuff
|