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AgeCommit message (Collapse)Author
2023-10-02fix broken doc linkmat
2023-10-02optimize pathfinder moremat
2023-10-01organize azalea_core and re-export it from azaleamat
2023-09-30pathfinder: don't spin while descendingmat
2023-09-29update block shapesmat
2023-09-28check for entity duplication before spawningmat
this fixes behavior where in swarms entities in the world might sometimes have a duplicate that gets spawned and despawned immediately
2023-09-211.20.2 (#99)mat
* add configuration state * start updating to 23w31a * implement a bit more of 23w31a * chunk batching * start adding configuration state * ioasfhjgsd * almost works * configuration state mostly implemented * handle other packets in configuration state and fix keepalive * cleanup, fix warnings * 23w32a * fix some doctests * 23w33a * 23w35a * 1.20.2-pre2 * fix system conflicts * 1.20.2-pre4 * make tests compile * tests pass * 1.20.2-rc2 * 1.20.2 * Revert "1.20.2" This reverts commit dd152fd265332ead333c919e585ded6d609d7468. * didn't mean to commit that code --------- Co-authored-by: mat <git@matdoes.dev>
2023-09-19add Loaded component and fix clamping look directionmat
2023-09-18fix entities not always being despawned after mergemat
2023-09-18instanceloadedevent and a few fixesmat
2023-09-17heightmapsmat
2023-09-16don't apply metadata updates multiple times in swarmsmat
2023-09-15simplify some code related to Account being a componentmat
2023-09-15make Account a componentmat
2023-09-15rename start_ecs to start_ecs_runnermat
2023-09-14fix unknown entity warningsmat
2023-09-14add ResourcePackEvent eventmat
2023-09-14AcceptResourcePacksPluginmat
2023-09-14rename Local to LocalEntitymat
2023-09-13improve some loggingmat
2023-09-11fix ongroundmat
2023-09-11fix falling through blocks on spawn (and triggering anticheats)mat
2023-09-10fix physics bugsmat
2023-09-10fix incorrect jumpingmat
2023-09-08make PacketReceiver::packet_writer publicmat
2023-08-25fix all bevy ambiguitiesmat
2023-08-25implement stepping up stairsmat
2023-08-25add basic pathfinding testmat
2023-08-24Support properly switching instances (#106)mat
* start implementing switching dimensions * fix removeentity in shared worlds * also store entity ids per local player * uncomment a trace in pathfinder * cleanup --------- Co-authored-by: mat <git@matdoes.dev>
2023-08-23remove some debug printlnsmat
2023-08-22fix entities not being despawnedmat
closes #103
2023-08-21Food/saturation component support (#97)Luuk van Oijen
* modified for food stuff * moved food/saturation to a separate file * hunger component * simplify some logic --------- Co-authored-by: mat <git@matdoes.dev>
2023-08-15upgrade thiserror and other depsmat
2023-07-26fix querying multiple components in entity_bymat
2023-07-23fix sometimes not receiving chunksmat
2023-07-23fix sending brand incorrectlymat
2023-07-23clean up azalea-entity a littlemat
2023-07-20remove unnecessary clonemat
2023-07-15fix brigadier booleansmat
2023-07-15Attacking (#96)mat
* add Client::attack * partially implement attack cooldowns * attack speed modifiers * don't care clippy --------- Co-authored-by: mat <git@matdoes.dev>
2023-07-15fix auto respawn and fix entity metadatamat
2023-07-14Mining (#95)mat
* more mining stuff * initialize azalea-tags crate * more mining stuff 2 * mining in ecs * well technically mining works but no codegen for how long it takes to mine each block yet * rename downloads to __cache__ it was bothering me since it's not *just* downloads * codegen block behavior * fix not sending packet to finish breaking block * mining animation 🎉 * clippy * cleanup, move Client::mine into a client extension * add azalea/src/mining.rs --------- Co-authored-by: mat <git@matdoes.dev>
2023-07-09Update to Bevy 0.11 (#94)mat
* update to bevy 0.11 * clippy --------- Co-authored-by: mat <git@matdoes.dev>
2023-06-24Add ClientBuilder:new_without_log (#93)xtex
* Add ClientBuilder:new_without_log * 'log' feature * fix warnings --------- Co-authored-by: mat <git@matdoes.dev>
2023-06-24Add functions `auth_with_link_code`, `get_ms_link_code`, and ↵Adam Reisenauer
`get_ms_auth_token`. (#88) * Add option for grabbing authentication code for Microsoft seperately. Created two new functions, one that outputs the DeviceCodeResponse and one that uses this response to authenticate an actual account. * Added documentation and cleaned up function names. Still wondering about code repeition * reduce code duplication, more docs, cleanup * clippy --------- Co-authored-by: mat <git@matdoes.dev>
2023-06-14Vec3::distance_to and clippymat
2023-05-27random fixes mostly related to auth and cryptomat
2023-05-26add stuff related to chat signingmat
and also some stuff related to digging because i forgot to do a different branch lol
2023-05-16ClientBuilder::new_without_pluginsmat
2023-05-13ChatPacket::is_whispermat