index
:
azalea-drasl.git
main
Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2025-06-25
fix invalid look directions on teleport
mat
2025-06-25
improve packet_order test, add BlockUpdatePlugin, fix packet order for sprinting
mat
2025-06-26
start adding packet_order test
mat
2025-06-18
fix: parse int lists in TranslatableComponent `with` field (#225)
Yhgd
2025-06-18
1.21.6 fixes
mat
2025-06-17
1.21.6 (#215)
mat
2025-06-17
take Entity instead of MinecraftEntityId in Client::attack
mat
2025-06-16
cleanup
mat
2025-06-16
implement EntityHitResult
mat
2025-06-15
update changelog
mat
2025-06-16
fix unused import warnings when compiling some crates individually
mat
2025-06-15
Release independent packages
mat
2025-06-16
use workspace deps everywhere
mat
2025-06-15
Release independent packages
mat
2025-06-16
put all azalea-* deps in the workspace Cargo.toml
mat
2025-06-15
add some missing things to the changelog
mat
2025-06-15
update deps
mat
2025-06-15
update changelog
mat
2025-06-14
add note about current_thread to azalea readme
mat
2025-06-11
use owned instead of borrowed Vec3 more
mat
2025-06-11
fix bench
mat
2025-06-11
add pathfinder retry_on_no_path and rework GotoEvent constructor
mat
2025-06-11
implement reverting block state predictions on ack
mat
2025-06-11
add BlockPos::distance_to and length
mat
2025-06-11
add Client::attack_cooldown_remaining_ticks
mat
2025-06-11
take BlockPos instead of &BlockPos in all function arguments
mat
2025-06-10
add mine_with_auto_tool
mat
2025-06-09
jump if in water while executing pathfinder path
mat
2025-06-09
replace Client::get_open_container and view_container_or_inventory with get_i...
mat
2025-06-09
update config_fast_builds
mat
2025-06-09
handle relative teleports correctly and fix entity chunk indexing warnings
mat
2025-06-08
insert ClientInformation earlier
mat
2025-06-08
add support for panicking on warn/error in simulation tests
mat
2025-06-05
wait for block to exist when calling open_container_at
mat
2025-06-04
remove comment about a part of a test that i decided not to implement
mat
2025-06-04
fix panic when receiving add_entity and start_configuration in the same update
mat
2025-06-04
handle set_held_slot packet and add more Into BlockStates impls
mat
2025-06-04
fix hashset of blockstate into blockstates impl
mat
2025-06-03
copy player part of container_menu to inventory_menu on close
mat
2025-06-04
re-enable click prediction and fix related issues
mat
2025-06-03
send ServerboundPlayerLoaded on join and respawn
mat
2025-06-02
fix CubeVoxelShape::find_index
mat
2025-06-03
fix collisions bugs
mat
2025-06-02
fix wrong sequence number being sent
mat
2025-06-02
add BlockPos::center_bottom
mat
2025-06-03
fix issues when pathfinding to non-full blocks and add Client::view_inventory
mat
2025-06-03
rename the Block trait to BlockTrait to disambiguate with azalea_registry::Block
mat
2025-06-03
replace wait_one_tick with wait_ticks and some other api improvements
mat
2025-06-02
fix login_to_dimension_with_same_name test logging error
mat
2025-06-03
sort entities_by by distance and improve some docs
mat
[next]