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azalea-drasl.git
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Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
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Commit message (
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Author
2023-10-05
make pathfinder more blazingly fast by skipping linear search most of the time
mat
2023-10-05
simplify part of pathfinder
mat
2023-10-04
improve pathfinder heuristics
mat
2023-10-04
preallocate edges vec in pathfinder
mat
2023-10-04
add safety comments and simplify some code
mat
2023-10-04
BLAZINGLY FAST 🚀🚀🚀 pathfinding
mat
2023-10-03
tweak pathfinder costs a bit
mat
2023-10-03
fix world being locked while pathfinding
mat
2023-10-03
mention that the discord and matrix are bridged in readme
mat
2023-10-03
improve readme
mat
2023-10-03
also upgrade deps everywhere else lol
mat
2023-10-03
upgrade deps and make test not flaky
mat
2023-10-03
tweak pathfinder costs
mat
2023-10-02
fix broken doc link
mat
2023-10-02
cleanup
mat
2023-10-02
yet another W for linear searches
mat
2023-10-02
optimize pathfinder more
mat
2023-10-02
optimize pathfinder more
mat
2023-10-02
start optimizing pathfinder
mat
2023-10-02
add benchmarks to azalea-world
mat
2023-10-01
add pathfinder benchmark
mat
2023-10-01
fix panic when pathfinding
mat
2023-10-01
start adding brigadier suggestions
mat
2023-10-01
pathfinder parkour tests and fix some parkour issues
mat
2023-10-01
organize azalea_core and re-export it from azalea
mat
2023-10-01
fix log feature
mat
2023-10-01
more reliable pathfinder parkour
mat
2023-09-30
clippy
mat
2023-09-30
start implementing parkour
mat
2023-09-30
improve ascend (stolen from baritone)
mat
2023-09-30
improve descending in pathfinder more
mat
2023-09-30
pathfinder: don't spin while descending
mat
2023-09-30
add more pathfinder goals
mat
2023-09-30
remove BlockPosGoal::from and Goal::goal_node
mat
2023-09-30
stitch together pathfinder paths better
mat
2023-09-29
update block shapes
mat
2023-09-28
check for entity duplication before spawning
mat
2023-09-21
link 1.20.1 branch in readme
mat
2023-09-21
1.20.2 (#99)
mat
2023-09-19
add Loaded component and fix clamping look direction
mat
2023-09-18
fix entities not always being despawned after merge
mat
2023-09-18
instanceloadedevent and a few fixes
mat
2023-09-17
heightmaps
mat
2023-09-16
don't apply metadata updates multiple times in swarms
mat
2023-09-15
simplify some code related to Account being a component
mat
2023-09-15
make Account a component
mat
2023-09-15
rename start_ecs to start_ecs_runner
mat
2023-09-14
infinite pathfinding
mat
2023-09-14
detect obstructions while pathfinding and better results on timeout
mat
2023-09-14
finish releasing 0.8
mat
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